grin/p2p/src/protocol.rs

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// Copyright 2016 The Grin Developers
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
use std::cell::RefCell;
use std::io::Write;
use std::ops::{Deref, DerefMut};
use std::sync::Mutex;
use mioco;
use mioco::sync::mpsc::{sync_channel, SyncSender, Receiver};
use mioco::tcp::{TcpStream, Shutdown};
use core::core;
use core::ser;
use msg::*;
use rw;
use types::*;
/// In normal peer operation we don't want to be sent more than 100Mb in a
/// single message.
const MAX_DATA_BYTES: usize = 100 * 1000 * 1000;
/// Number of errors before we disconnect from a peer.
const MAX_ERRORS: u64 = 5;
/// First version of our communication protocol. Manages the underlying
/// connection, listening to incoming messages and transmitting outgoing ones.
pub struct ProtocolV1 {
// The underlying tcp connection.
conn: RefCell<TcpStream>,
// Send channel for the rest of the local system to send messages to the peer we're connected to.
msg_send: RefCell<Option<SyncSender<Vec<u8>>>>,
// Stop channel to exit the send/listen loop.
stop_send: RefCell<Option<SyncSender<u8>>>,
// Used both to count the amount of data sent and lock writing to the conn. We can't wrap conn with
// the lock as we're always listening to receive.
sent_bytes: Mutex<u64>,
// Bytes we've received.
received_bytes: Mutex<u64>,
// Counter for read errors.
error_count: Mutex<u64>,
}
impl ProtocolV1 {
/// Creates a new protocol v1
pub fn new(conn: TcpStream) -> ProtocolV1 {
ProtocolV1 {
conn: RefCell::new(conn),
msg_send: RefCell::new(None),
stop_send: RefCell::new(None),
sent_bytes: Mutex::new(0),
received_bytes: Mutex::new(0),
error_count: Mutex::new(0),
}
}
}
impl Protocol for ProtocolV1 {
/// Main protocol connection handling loop, starts listening to incoming
/// messages and transmitting messages the rest of the local system wants
/// to send. Must be called before any interaction with a protocol instance
/// and should only be called once. Will block so also needs to be called
/// within a coroutine.
fn handle(&self, adapter: &NetAdapter) -> Result<(), ser::Error> {
// setup channels so we can switch between reads, writes and close
let (msg_recv, stop_recv) = self.setup_channels();
let mut conn = self.conn.borrow_mut();
loop {
// main select loop, switches between listening, sending or stopping
select!(
r:conn => {
let res = self.process_msg(&mut conn, adapter);
if let Err(_) = res {
let mut cnt = self.error_count.lock().unwrap();
*cnt += 1;
if *cnt > MAX_ERRORS {
return res.map(|_| ());
}
}
},
r:msg_recv => {
// relay a message originated from the rest of the local system
let data = &msg_recv.recv().unwrap()[..];
let mut sent_bytes = self.sent_bytes.lock().unwrap();
*sent_bytes += data.len() as u64;
try!(conn.deref_mut().write_all(data).map_err(&ser::Error::IOErr));
},
r:stop_recv => {
// shuts the connection don and end the loop
stop_recv.recv();
conn.shutdown(Shutdown::Both);
return Ok(());
}
);
}
}
/// Sends a ping message to the remote peer. Will panic if handle has never
/// been called on this protocol.
fn send_ping(&self) -> Result<(), ser::Error> {
let data = try!(ser::ser_vec(&MsgHeader::new(Type::Ping)));
let msg_send = self.msg_send.borrow();
msg_send.as_ref().unwrap().send(data);
Ok(())
}
/// Serializes and sends a block to our remote peer
fn send_block(&self, b: &core::Block) -> Result<(), ser::Error> {
self.send_msg(Type::Block, b)
}
/// Serializes and sends a transaction to our remote peer
fn send_transaction(&self, tx: &core::Transaction) -> Result<(), ser::Error> {
self.send_msg(Type::Transaction, tx)
}
/// Bytes sent and received by this peer to the remote peer.
fn transmitted_bytes(&self) -> (u64, u64) {
let sent = *self.sent_bytes.lock().unwrap().deref();
let received = *self.received_bytes.lock().unwrap().deref();
(sent, received)
}
/// Close the connection to the remote peer
fn close(&self) {
let stop_send = self.stop_send.borrow();
stop_send.as_ref().unwrap().send(0);
}
}
impl ProtocolV1 {
/// Reads a message from the peer tcp stream and process it, usually simply
/// forwarding to the adapter.
fn process_msg(&self,
mut conn: &mut TcpStream,
adapter: &NetAdapter)
-> Result<(), ser::Error> {
// deser the header to get the message type
let header = try!(ser::deserialize::<MsgHeader>(conn.deref_mut()));
if !header.acceptable() {
return Err(ser::Error::CorruptedData);
}
// wrap our connection with limited byte-counting readers
let mut limit_conn = rw::LimitedRead::new(conn.deref_mut(), MAX_DATA_BYTES);
let mut read_conn = rw::CountingRead::new(&mut limit_conn);
// check the message type and hopefully do what's expected with it
match header.msg_type {
Type::Ping => {
// respond with pong
try!(self.send_pong());
}
Type::Pong => {}
Type::Transaction => {
let tx = try!(ser::deserialize(&mut read_conn));
adapter.transaction_received(tx);
}
Type::Block => {
let b = try!(ser::deserialize(&mut read_conn));
adapter.block_received(b);
}
_ => error!("uncaught unknown"),
}
// update total of bytes sent
let mut received_bytes = self.received_bytes.lock().unwrap();
*received_bytes += header.serialized_len() + (read_conn.bytes_read() as u64);
Ok(())
}
/// Helper function to avoid boilerplate, builds a header followed by the
/// Writeable body and send the whole thing.
// TODO serialize straight to the connection
fn send_msg(&self, t: Type, body: &ser::Writeable) -> Result<(), ser::Error> {
let mut data = Vec::new();
try!(ser::serialize(&mut data, &MsgHeader::new(t)));
try!(ser::serialize(&mut data, body));
let msg_send = self.msg_send.borrow();
msg_send.as_ref().unwrap().send(data);
Ok(())
}
/// Sends a pong message (usually in reply to ping)
fn send_pong(&self) -> Result<(), ser::Error> {
let data = try!(ser::ser_vec(&MsgHeader::new(Type::Pong)));
let msg_send = self.msg_send.borrow();
msg_send.as_ref().unwrap().send(data);
Ok(())
}
/// Setup internal communication channels to select over
fn setup_channels(&self) -> (Receiver<Vec<u8>>, Receiver<u8>) {
let (msg_send, msg_recv) = sync_channel(10);
let (stop_send, stop_recv) = sync_channel(1);
{
let mut msg_mut = self.msg_send.borrow_mut();
*msg_mut = Some(msg_send);
let mut stop_mut = self.stop_send.borrow_mut();
*stop_mut = Some(stop_send);
}
(msg_recv, stop_recv)
}
}