grin/p2p/src/protocol.rs

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// Copyright 2016 The Grin Developers
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
use std::cell::RefCell;
use std::io::{Read, Write};
use std::ops::{Deref, DerefMut};
use std::rc::Rc;
use std::sync::Mutex;
use mioco;
use mioco::sync::mpsc::{sync_channel, SyncSender};
use mioco::tcp::{TcpStream, Shutdown};
use core::ser;
use handshake::Handshake;
use msg::*;
use types::*;
/// First version of our communication protocol. Manages the underlying
/// connection, listening to incoming messages and transmitting outgoing ones.
pub struct ProtocolV1 {
// The underlying tcp connection.
conn: RefCell<TcpStream>,
// Send channel for the rest of the local system to send messages to the peer we're connected to.
msg_send: RefCell<Option<SyncSender<Vec<u8>>>>,
// Stop channel to exit the send/listen loop.
stop_send: RefCell<Option<SyncSender<u8>>>,
// Used both to count the amount of data sent and lock writing to the conn. We can't wrap conn with
// the lock as we're always listening to receive.
sent_bytes: Mutex<u64>,
}
impl Protocol for ProtocolV1 {
/// Main protocol connection handling loop, starts listening to incoming
/// messages and transmitting messages the rest of the local system wants
/// to send. Must be called before any interaction with a protocol instance
/// and should only be called once. Will block so also needs to be called
/// within a coroutine.
fn handle(&self, server: &NetAdapter) -> Option<ser::Error> {
// setup channels so we can switch between reads, writes and close
let (msg_send, msg_recv) = sync_channel(10);
let (stop_send, stop_recv) = sync_channel(1);
{
let mut msg_mut = self.msg_send.borrow_mut();
*msg_mut = Some(msg_send);
let mut stop_mut = self.stop_send.borrow_mut();
*stop_mut = Some(stop_send);
}
let mut conn = self.conn.borrow_mut();
loop {
// main select loop, switches between listening, sending or stopping
select!(
r:conn => {
// deser the header ot get the message type
let header = try_to_o!(ser::deserialize::<MsgHeader>(conn.deref_mut()));
if !header.acceptable() {
continue;
}
// check the message and hopefully do what's expected
match header.msg_type {
Type::Ping => {
// respond with pong
let data = try_to_o!(ser::ser_vec(&MsgHeader::new(Type::Pong)));
let mut sent_bytes = self.sent_bytes.lock().unwrap();
*sent_bytes += data.len() as u64;
try_to_o!(conn.deref_mut().write_all(&data[..]).map_err(&ser::Error::IOErr));
},
Type::Pong => {},
_ => error!("uncaught unknown"),
}
},
r:msg_recv => {
// relay a message originated from the rest of the local system
let data = &msg_recv.recv().unwrap()[..];
let mut sent_bytes = self.sent_bytes.lock().unwrap();
*sent_bytes += data.len() as u64;
try_to_o!(conn.deref_mut().write_all(data).map_err(&ser::Error::IOErr));
},
r:stop_recv => {
// shuts the connection don and end the loop
stop_recv.recv();
conn.shutdown(Shutdown::Both);
return None;
}
);
}
}
/// Sends a ping message to the remote peer. Will panic if handle has never
/// been called on this protocol.
fn send_ping(&self) -> Option<ser::Error> {
let data = try_to_o!(ser::ser_vec(&MsgHeader::new(Type::Ping)));
let msg_send = self.msg_send.borrow();
msg_send.as_ref().unwrap().send(data);
None
}
fn sent_bytes(&self) -> u64 {
*self.sent_bytes.lock().unwrap().deref()
}
fn close(&self) {
let stop_send = self.stop_send.borrow();
stop_send.as_ref().unwrap().send(0);
}
}
impl ProtocolV1 {
pub fn new(conn: TcpStream) -> ProtocolV1 {
ProtocolV1 {
conn: RefCell::new(conn),
msg_send: RefCell::new(None),
stop_send: RefCell::new(None),
sent_bytes: Mutex::new(0),
}
}
}