Cross-platform GUI for Grin on Rust with focus on usability and availability to be used by anyone, anywhere.
app | ||
fonts | ||
gradle/wrapper | ||
img | ||
locales | ||
src | ||
.gitignore | ||
build.gradle | ||
build_run_android.sh | ||
build_run_linux.sh | ||
Cargo.lock | ||
Cargo.toml | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
README.md | ||
settings.gradle |
Grim
Cross-platform GUI for Grin on Rust with focus on usability and availability to be used by anyone, anywhere.
Named by the character Grim - the shape of a large, black, menacing, spectral giant dog.
Build instructions
Install Rust
curl https://sh.rustup.rs -sSf | sh
Desktop
To build and run application go to project directory and run:
cargo build release
./target/release/grim
Android
Set up the environment
Install Android SDK / NDK / Platform Tools
brew cask install android-sdk android-ndk android-platform-tools
Add to your .bashprofile
or .zshrc
:
export ANDROID_HOME="$(brew --prefix)/share/android-sdk"
export PATH=$PATH:$ANDROID_HOME/emulator:$ANDROID_HOME/tools:$ANDROID_HOME/tools/bin:$ANDROID_HOME/platform-tools
export ANDROID_NDK_HOME="$(brew --prefix)/share/android-ndk"
Build the project
Run Android emulator or connect a real device. Command adb devices
should show at least one device.
In the root of the repo run ./build_run_android.sh release {arch}
, where is arch
is v7
or v8
based on device CPU architecture.
License
Apache License v2.0.