Cross-platform GUI for Grin on Rust with focus on usability and availability to be used by anyone, anywhere.
app | ||
fonts | ||
gradle/wrapper | ||
img | ||
locales | ||
src | ||
.gitignore | ||
build.gradle | ||
build_run_android.sh | ||
build_run_linux.sh | ||
Cargo.lock | ||
Cargo.toml | ||
gradle.properties | ||
gradlew | ||
gradlew.bat | ||
README.md | ||
settings.gradle |
This is a minimal test application based on GameActivity
that just
runs a mainloop based on android_activity::poll_events() and traces
the events received without doing any rendering. It also saves and
restores some minimal application state.
export ANDROID_NDK_HOME="path/to/ndk"
export ANDROID_HOME="path/to/sdk"
rustup target add aarch64-linux-android
cargo install cargo-ndk
export CPPFLAGS="-DMDB_USE_ROBUST=0" && export CFLAGS="-DMDB_USE_ROBUST=0" && cargo ndk -t arm64-v8a -o app/src/main/jniLibs/ build
./gradlew build
./gradlew installDebug
adb shell am start -n mw.gri.android/.MainActivity