Cross-platform GUI for Grin on Rust with focus on usability and availability to be used by anyone, anywhere.
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android android: update notification less frequently 2024-05-01 01:23:46 +03:00
fonts gui: node info content, new icons, remove default fonts, optimize imports, add translations 2023-05-17 00:36:59 +03:00
img ui: wallet creation button, exit modal buttons order, back button behaviour at wallet, remember window position and size on exit, desktop icon 2024-04-17 01:30:28 +03:00
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.gitignore android: move to separate folder, hide keyboard at request modal 2024-04-21 20:42:01 +03:00
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build_run_linux.sh build: fix binary path 2023-08-06 18:56:53 +03:00
Cargo.lock tor: fix launch onion server, wallet tor service, send over tor 2024-04-30 18:15:03 +03:00
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LICENSE add LICENSE 2024-04-14 14:04:34 +03:00
README.md readme: update link 2024-05-01 03:46:39 +03:00

Grim

Cross-platform GUI for GRiN ツ in Rust for maximum compatibility with original Mimblewimble implementation. Initially supported platforms are Linux, Mac, Windows, limited Android and possible web support with help of egui - immediate mode GUI library in pure Rust.

Named by the character Grim - the shape of a large, black, menacing, spectral giant dog.

Build instructions

Install Rust

Follow instructions on Windows.

curl https://sh.rustup.rs -sSf | sh

Desktop

To build and run application go to project directory and run:

cargo build --release
./target/release/grim

Android

Set up the environment

Install Android SDK / NDK / Platform Tools for your OS according to this FAQ.

Build the project

Run Android emulator or connect a real device. Command adb devices should show at least one device. In the root of the repo run ./build_run_android.sh release arch, where is arch is v7 or v8 based on device CPU architecture.

License

Apache License v2.0.