// Copyright 2023 The Grim Developers // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. use std::cmp::min; use eframe::epaint::{Color32, Shadow, Stroke}; use egui::style::Margin; use crate::gui::{App, COLOR_YELLOW}; use crate::gui::app::is_dual_panel_mode; use crate::gui::platform::PlatformCallbacks; use crate::gui::screens::{Account, Accounts, Navigator, Screen, ScreenId}; use crate::gui::views::Network; pub struct Root { navigator: Navigator, screens: Vec>, network: Network } impl Default for Root { fn default() -> Self { Self { navigator: Navigator::default(), screens: (vec![ Box::new(Accounts::default()), Box::new(Account::default()) ]), network: Network::default() } } } impl Root { fn id(&self) -> ScreenId { ScreenId::Root } pub fn ui(&mut self, ui: &mut egui::Ui, frame: &mut eframe::Frame, cb: &dyn PlatformCallbacks) { let is_network_panel_open = self.navigator.left_panel_open || is_dual_panel_mode(frame); egui::SidePanel::left("network_panel") .resizable(false) .exact_width(if is_dual_panel_mode(frame) { min(frame.info().window_info.size.x as i64, 400) as f32 } else { frame.info().window_info.size.x }) .frame(egui::Frame { .. Default::default() }) .show_animated_inside(ui, is_network_panel_open, |ui| { self.network.ui(ui, frame, &mut self.navigator, cb); }); egui::CentralPanel::default().frame(egui::Frame { ..Default::default() }).show_inside(ui, |ui| { self.show_current_screen(ui, frame, cb); }); } pub fn show_current_screen(&mut self, ui: &mut egui::Ui, frame: &mut eframe::Frame, cb: &dyn PlatformCallbacks) { let Self { navigator, screens, .. } = self; let current = navigator.current(); for screen in screens.iter_mut() { if screen.id() == *current { screen.ui(ui, frame, navigator, cb); break; } } } }