Custom window title #8
7 changed files with 154 additions and 54 deletions
121
src/gui/app.rs
121
src/gui/app.rs
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@ -14,7 +14,7 @@
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use std::sync::atomic::{AtomicBool, Ordering};
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use lazy_static::lazy_static;
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use egui::{Align, Context, Layout, Margin, Modifiers, Rect, Rounding, Stroke};
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use egui::{Align, Context, CursorIcon, Layout, Margin, Modifiers, Rect, ResizeDirection, Rounding, Stroke, ViewportCommand};
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use egui::epaint::{RectShape, Shadow};
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use crate::{AppConfig, built_info};
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@ -57,7 +57,7 @@ impl<Platform: PlatformCallbacks> App<Platform> {
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// Handle Close event (on desktop).
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if ctx.input(|i| i.viewport().close_requested()) {
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if !self.root.exit_allowed {
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ctx.send_viewport_cmd(egui::ViewportCommand::CancelClose);
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ctx.send_viewport_cmd(ViewportCommand::CancelClose);
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Root::show_exit_modal();
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} else {
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ctx.input(|i| {
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@ -93,10 +93,93 @@ impl<Platform: PlatformCallbacks> App<Platform> {
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inner_margin: Margin::same(Root::WINDOW_FRAME_MARGIN),
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..Default::default()
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}).show(ctx, |ui| {
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// Draw resize areas.
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Self::resize_area_ui(ui, ResizeDirection::North);
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Self::resize_area_ui(ui, ResizeDirection::East);
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Self::resize_area_ui(ui, ResizeDirection::South);
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Self::resize_area_ui(ui, ResizeDirection::West);
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Self::resize_area_ui(ui, ResizeDirection::NorthWest);
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Self::resize_area_ui(ui, ResizeDirection::NorthEast);
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Self::resize_area_ui(ui, ResizeDirection::SouthEast);
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Self::resize_area_ui(ui, ResizeDirection::SouthWest);
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// Draw window content.
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self.custom_window_frame(ui);
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});
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}
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/// Draw window resize area.
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fn resize_area_ui(ui: &egui::Ui, direction: ResizeDirection) {
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let mut rect = ui.max_rect();
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rect.min.y -= Root::WINDOW_FRAME_MARGIN;
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rect.min.x -= Root::WINDOW_FRAME_MARGIN;
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rect.max.y += Root::WINDOW_FRAME_MARGIN;
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rect.max.x += Root::WINDOW_FRAME_MARGIN;
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// Setup area id, cursor and area rect based on direction.
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let (id, cursor, rect) = match direction {
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ResizeDirection::North => ("n", CursorIcon::ResizeNorth, {
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rect.min.x += Root::WINDOW_FRAME_MARGIN;
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rect.max.y = rect.min.y + Root::WINDOW_FRAME_MARGIN;
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rect.max.x -= Root::WINDOW_FRAME_MARGIN;
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rect
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}),
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ResizeDirection::East => ("e", CursorIcon::ResizeEast, {
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rect.min.y += Root::WINDOW_FRAME_MARGIN;
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rect.min.x = rect.max.x - Root::WINDOW_FRAME_MARGIN;
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rect.max.y -= Root::WINDOW_FRAME_MARGIN;
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rect
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}),
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ResizeDirection::South => ("s", CursorIcon::ResizeSouth, {
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rect.min.x += Root::WINDOW_FRAME_MARGIN;
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rect.min.y = rect.max.y - Root::WINDOW_FRAME_MARGIN;
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rect.max.x -= Root::WINDOW_FRAME_MARGIN;
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rect
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}),
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ResizeDirection::West => ("w", CursorIcon::ResizeWest, {
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rect.min.y += Root::WINDOW_FRAME_MARGIN;
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rect.max.x = rect.min.x + Root::WINDOW_FRAME_MARGIN;
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rect.max.y -= Root::WINDOW_FRAME_MARGIN;
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rect
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}),
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ResizeDirection::NorthWest => ("nw", CursorIcon::ResizeNorthWest, {
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rect.max.y = rect.min.y + Root::WINDOW_FRAME_MARGIN;
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rect.max.x = rect.max.y + Root::WINDOW_FRAME_MARGIN;
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rect
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}),
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ResizeDirection::NorthEast => ("ne", CursorIcon::ResizeNorthEast, {
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rect.min.y += Root::WINDOW_FRAME_MARGIN;
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rect.min.x = rect.max.x - Root::WINDOW_FRAME_MARGIN;
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rect.max.y = rect.min.y;
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rect
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}),
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ResizeDirection::SouthEast => ("se", CursorIcon::ResizeSouthEast, {
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rect.min.y = rect.max.y - Root::WINDOW_FRAME_MARGIN;
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rect.min.x = rect.max.x - Root::WINDOW_FRAME_MARGIN;
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rect
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}),
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ResizeDirection::SouthWest => ("sw", CursorIcon::ResizeSouthWest, {
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rect.min.y = rect.max.y - Root::WINDOW_FRAME_MARGIN;
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rect.max.y = rect.min.y;
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rect.max.x = rect.min.x + Root::WINDOW_FRAME_MARGIN;
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rect
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}),
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};
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// Draw resize area.
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let id = egui::Id::new("window_resize").with(id);
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let sense = egui::Sense::drag();
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let area_resp = ui.interact(rect, id, sense).on_hover_cursor(cursor);
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if area_resp.dragged() {
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let current_pos = area_resp.interact_pointer_pos();
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if let Some(pos) = current_pos {
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ui.ctx().send_viewport_cmd(ViewportCommand::BeginResize(direction));
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ui.ctx().send_viewport_cmd(ViewportCommand::InnerSize(
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pos.to_vec2()
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));
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}
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}
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}
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/// Draw custom window frame for desktop.
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fn custom_window_frame(&mut self, ui: &mut egui::Ui) {
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let is_fullscreen = ui.ctx().input(|i| {
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@ -107,7 +190,7 @@ impl<Platform: PlatformCallbacks> App<Platform> {
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} else {
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egui::Frame {
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fill: Colors::fill(),
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stroke: Stroke { width: 1.0, color: egui::Color32::from_gray(220) },
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stroke: Stroke { width: 1.0, color: egui::Color32::from_gray(210) },
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shadow: Shadow {
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offset: Default::default(),
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blur: Root::WINDOW_FRAME_MARGIN,
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@ -126,10 +209,9 @@ impl<Platform: PlatformCallbacks> App<Platform> {
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egui::CentralPanel::default().frame(panel_frame).show_inside(ui, |ui| {
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let app_rect = ui.max_rect();
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let window_title_height = Root::WINDOW_TITLE_HEIGHT;
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let window_title_rect = {
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let mut rect = app_rect;
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rect.max.y = rect.min.y + window_title_height;
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rect.max.y = rect.min.y + Root::WINDOW_TITLE_HEIGHT;
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rect
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};
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@ -167,16 +249,21 @@ impl<Platform: PlatformCallbacks> App<Platform> {
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}
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/// Draw custom window title content.
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fn window_title_ui(&self, ui: &mut egui::Ui, title_bar_rect: Rect) {
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fn window_title_ui(&self, ui: &mut egui::Ui, title_rect: Rect) {
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let is_fullscreen = ui.ctx().input(|i| {
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i.viewport().fullscreen.unwrap_or(false)
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});
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let painter = ui.painter();
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let title_bar_response = ui.interact(
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title_bar_rect,
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egui::Id::new("title_bar"),
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let interact_rect = {
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let mut rect = title_rect;
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rect.min.y += Root::WINDOW_FRAME_MARGIN;
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rect
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};
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let title_resp = ui.interact(
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interact_rect,
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egui::Id::new("window_title"),
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egui::Sense::click_and_drag(),
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);
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@ -198,7 +285,7 @@ impl<Platform: PlatformCallbacks> App<Platform> {
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format!("Grim {}", built_info::PKG_VERSION)
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};
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painter.text(
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title_bar_rect.center(),
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title_rect.center(),
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egui::Align2::CENTER_CENTER,
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title_text,
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egui::FontId::proportional(15.0),
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@ -206,15 +293,15 @@ impl<Platform: PlatformCallbacks> App<Platform> {
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);
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// Interact with the window title (drag to move window):
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if title_bar_response.double_clicked() {
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ui.ctx().send_viewport_cmd(egui::ViewportCommand::Fullscreen(!is_fullscreen));
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if title_resp.double_clicked() {
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ui.ctx().send_viewport_cmd(ViewportCommand::Fullscreen(!is_fullscreen));
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}
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if title_bar_response.drag_started_by(egui::PointerButton::Primary) {
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ui.ctx().send_viewport_cmd(egui::ViewportCommand::StartDrag);
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if title_resp.drag_started_by(egui::PointerButton::Primary) {
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ui.ctx().send_viewport_cmd(ViewportCommand::StartDrag);
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}
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ui.allocate_ui_at_rect(title_bar_rect, |ui| {
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ui.allocate_ui_at_rect(title_rect, |ui| {
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ui.with_layout(Layout::right_to_left(Align::Center), |ui| {
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// Draw button to close window.
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View::title_button_small(ui, X, |_| {
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@ -228,12 +315,12 @@ impl<Platform: PlatformCallbacks> App<Platform> {
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ARROWS_OUT
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};
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View::title_button_small(ui, fullscreen_icon, |ui| {
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ui.ctx().send_viewport_cmd(egui::ViewportCommand::Fullscreen(!is_fullscreen));
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ui.ctx().send_viewport_cmd(ViewportCommand::Fullscreen(!is_fullscreen));
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});
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// Draw button to minimize window.
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View::title_button_small(ui, CARET_DOWN, |ui| {
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ui.ctx().send_viewport_cmd(egui::ViewportCommand::Minimized(true));
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ui.ctx().send_viewport_cmd(ViewportCommand::Minimized(true));
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});
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// Draw application icon.
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@ -12,7 +12,7 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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use egui::{Margin, RichText, ScrollArea, Stroke};
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use egui::{Margin, RichText, ScrollArea};
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use egui::scroll_area::ScrollBarVisibility;
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use crate::AppConfig;
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@ -48,7 +48,7 @@ impl NetworkContent {
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let dual_panel = Root::is_dual_panel_mode(ui);
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// Show title panel.
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self.title_ui(ui, show_connections);
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self.title_ui(ui, dual_panel || Root::is_network_panel_open(), show_connections);
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// Show integrated node tabs content.
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if !show_connections {
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@ -57,10 +57,10 @@ impl NetworkContent {
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.frame(egui::Frame {
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fill: Colors::fill(),
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inner_margin: Margin {
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left: View::get_left_inset() + 4.0,
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right: View::far_right_inset_margin(ui) + 4.0,
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top: 6.0,
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bottom: View::get_bottom_inset() + 5.0,
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left: View::get_left_inset() + View::TAB_ITEMS_PADDING,
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right: View::far_right_inset_margin(ui) + View::TAB_ITEMS_PADDING,
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top: View::TAB_ITEMS_PADDING,
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bottom: View::get_bottom_inset() + View::TAB_ITEMS_PADDING,
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},
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outer_margin: if View::is_desktop() {
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Margin {
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@ -115,11 +115,7 @@ impl NetworkContent {
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// Show connections content.
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egui::CentralPanel::default()
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.frame(egui::Frame {
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stroke: if show_connections {
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View::item_stroke()
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} else {
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Stroke::NONE
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},
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stroke: View::item_stroke(),
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inner_margin: Margin {
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left: if show_connections {
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View::get_left_inset() + 4.0
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@ -171,7 +167,7 @@ impl NetworkContent {
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fn tabs_ui(&mut self, ui: &mut egui::Ui) {
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ui.vertical_centered(|ui| {
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// Setup spacing between tabs.
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ui.style_mut().spacing.item_spacing = egui::vec2(6.0, 0.0);
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ui.style_mut().spacing.item_spacing = egui::vec2(View::TAB_ITEMS_PADDING, 0.0);
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// Setup vertical padding inside tab button.
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ui.style_mut().spacing.button_padding = egui::vec2(0.0, 4.0);
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@ -203,7 +199,7 @@ impl NetworkContent {
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}
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/// Draw title content.
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fn title_ui(&mut self, ui: &mut egui::Ui, show_connections: bool) {
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fn title_ui(&mut self, ui: &mut egui::Ui, show_panel: bool, show_connections: bool) {
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// Setup values for title panel.
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let title_text = self.node_tab_content.get_type().title().to_uppercase();
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let subtitle_text = Node::get_sync_status_text();
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@ -215,7 +211,7 @@ impl NetworkContent {
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};
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// Draw title panel.
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TitlePanel::ui(TitleType::Single(title_content), |ui| {
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TitlePanel::ui(TitleType::Single(title_content), show_panel, |ui| {
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if !show_connections {
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View::title_button_big(ui, DOTS_THREE_OUTLINE_VERTICAL, |_| {
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AppConfig::toggle_show_connections_network_panel();
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@ -27,6 +27,7 @@ impl TitlePanel {
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pub const DEFAULT_HEIGHT: f32 = 54.0;
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pub fn ui(title: TitleType,
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show: bool,
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mut left_content: impl FnMut(&mut egui::Ui),
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mut right_content: impl FnMut(&mut egui::Ui),
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ui: &mut egui::Ui) {
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@ -57,7 +58,7 @@ impl TitlePanel {
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fill: Colors::yellow(),
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..Default::default()
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})
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.show_inside(ui, |ui| {
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.show_animated_inside(ui, show, |ui| {
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StripBuilder::new(ui)
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.size(Size::exact(Self::DEFAULT_HEIGHT))
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.size(if dual_title {
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@ -218,6 +218,9 @@ impl View {
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});
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}
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/// Padding for tab items.
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pub const TAB_ITEMS_PADDING: f32 = 5.0;
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/// Tab button with white background fill color, contains only icon.
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pub fn tab_button(ui: &mut egui::Ui, icon: &str, active: bool, action: impl FnOnce()) {
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ui.scope(|ui| {
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@ -103,10 +103,13 @@ impl WalletsContent {
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let wallet_panel_width = self.wallet_panel_width(ui, empty_list, dual_panel, show_wallet);
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let content_width = ui.available_width();
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// Flag to check if wallet list is hidden on the screen.
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let list_hidden = content_width == 0.0 || empty_list || create_wallet
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|| (dual_panel && show_wallet && !self.show_wallets_at_dual_panel)
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|| (!dual_panel && show_wallet) || (!dual_panel && Root::is_network_panel_open());
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// Show title panel.
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View::max_width_ui(ui, ui.available_width(), |ui| {
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self.title_ui(ui, dual_panel, create_wallet, show_wallet);
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});
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// Show wallet panel content.
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egui::SidePanel::right("wallet_panel")
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@ -161,15 +164,9 @@ impl WalletsContent {
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}
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});
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// Flag to check if wallet list is hidden on the screen.
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let list_hidden = content_width == 0.0 || empty_list || create_wallet
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|| (dual_panel && show_wallet && !self.show_wallets_at_dual_panel)
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|| (!dual_panel && show_wallet);
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// Setup flag to show wallets bottom panel if wallet is not showing
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// at non-dual panel mode and network is no open or showing at dual panel mode.
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let show_bottom_panel = !list_hidden &&
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((!show_wallet && !dual_panel && !Root::is_network_panel_open()) || dual_panel);
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let show_bottom_panel = !list_hidden || dual_panel;
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// Show wallets bottom panel.
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if show_bottom_panel {
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@ -177,10 +174,10 @@ impl WalletsContent {
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.frame(egui::Frame {
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fill: Colors::fill(),
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inner_margin: Margin {
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left: View::get_left_inset() + 4.0,
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right: View::far_right_inset_margin(ui) + 4.0,
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top: 6.0,
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bottom: View::get_bottom_inset() + 5.0,
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left: View::get_left_inset() + View::TAB_ITEMS_PADDING,
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right: View::far_right_inset_margin(ui) + View::TAB_ITEMS_PADDING,
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top: View::TAB_ITEMS_PADDING,
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bottom: View::get_bottom_inset() + View::TAB_ITEMS_PADDING,
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},
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outer_margin: if View::is_desktop() {
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Margin {
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@ -204,7 +201,7 @@ impl WalletsContent {
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})
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.show_inside(ui, |ui| {
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// Setup spacing between tabs.
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ui.style_mut().spacing.item_spacing = egui::vec2(6.0, 0.0);
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ui.style_mut().spacing.item_spacing = egui::vec2(View::TAB_ITEMS_PADDING, 0.0);
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// Setup vertical padding inside buttons.
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ui.style_mut().spacing.button_padding = egui::vec2(10.0, 4.0);
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@ -235,6 +232,9 @@ impl WalletsContent {
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}
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})
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.show_inside(ui, |ui| {
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if list_hidden {
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return;
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}
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// Update ui after 1 sec at single panel mode.
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if !dual_panel {
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ui.ctx().request_repaint_after(Duration::from_millis(1000));
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@ -300,7 +300,7 @@ impl WalletsContent {
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};
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// Draw title panel.
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TitlePanel::ui(title_content, |ui| {
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TitlePanel::ui(title_content, dual_panel || !Root::is_network_panel_open(), |ui| {
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if show_wallet && !dual_panel {
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View::title_button_big(ui, ARROW_LEFT, |_| {
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self.wallets.select(None);
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@ -73,13 +73,26 @@ impl WalletCreation {
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egui::TopBottomPanel::bottom("wallet_creation_step_panel")
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.frame(egui::Frame {
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fill: Colors::fill(),
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stroke: View::default_stroke(),
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inner_margin: Margin {
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left: View::far_left_inset_margin(ui) + 8.0,
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right: View::get_right_inset() + 8.0,
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top: 4.0,
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bottom: View::get_bottom_inset(),
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},
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outer_margin: if View::is_desktop() {
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Margin {
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left: if !Root::is_dual_panel_mode(ui) {
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-0.5
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} else {
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0.0
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},
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right: -0.5,
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top: 0.0,
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bottom: -0.5,
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}
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} else {
|
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Margin::ZERO
|
||||
},
|
||||
..Default::default()
|
||||
})
|
||||
.show_inside(ui, |ui| {
|
||||
|
|
|
@ -128,10 +128,10 @@ impl WalletContent {
|
|||
.frame(egui::Frame {
|
||||
fill: Colors::fill(),
|
||||
inner_margin: Margin {
|
||||
left: View::far_left_inset_margin(ui) + 4.0,
|
||||
right: View::get_right_inset() + 4.0,
|
||||
top: 6.0,
|
||||
bottom: View::get_bottom_inset() + 5.0,
|
||||
left: View::far_left_inset_margin(ui) + View::TAB_ITEMS_PADDING,
|
||||
right: View::get_right_inset() + View::TAB_ITEMS_PADDING,
|
||||
top: View::TAB_ITEMS_PADDING,
|
||||
bottom: View::get_bottom_inset() + View::TAB_ITEMS_PADDING,
|
||||
},
|
||||
outer_margin: if View::is_desktop() {
|
||||
Margin {
|
||||
|
@ -526,7 +526,7 @@ impl WalletContent {
|
|||
fn tabs_ui(&mut self, ui: &mut egui::Ui, wallet: &Wallet) {
|
||||
ui.scope(|ui| {
|
||||
// Setup spacing between tabs.
|
||||
ui.style_mut().spacing.item_spacing = egui::vec2(6.0, 0.0);
|
||||
ui.style_mut().spacing.item_spacing = egui::vec2(View::TAB_ITEMS_PADDING, 0.0);
|
||||
// Setup vertical padding inside tab button.
|
||||
ui.style_mut().spacing.button_padding = egui::vec2(0.0, 4.0);
|
||||
|
||||
|
|
Loading…
Reference in a new issue