native-activity example

This commit is contained in:
ardocrat 2023-04-10 16:02:53 +03:00
commit ed95fe341a
51 changed files with 6134 additions and 0 deletions

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.cargo/config.toml Normal file
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[build]
target = "aarch64-linux-android"

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*.iml
.gradle
/local.properties
/.idea/caches
/.idea/libraries
/.idea/modules.xml
/.idea/workspace.xml
/.idea/navEditor.xml
/.idea/assetWizardSettings.xml
.DS_Store
/build
/captures
.externalNativeBuild
.cxx
local.properties
*.so
# Added by cargo
/target

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# Default ignored files
/shelf/
/workspace.xml

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<project version="4">
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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="GradleMigrationSettings" migrationVersion="1" />
<component name="GradleSettings">
<option name="linkedExternalProjectsSettings">
<GradleProjectSettings>
<option name="distributionType" value="DEFAULT_WRAPPED" />
<option name="externalProjectPath" value="$PROJECT_DIR$" />
<option name="gradleHome" value="/usr/share/java/gradle" />
<option name="gradleJvm" value="11" />
<option name="modules">
<set>
<option value="$PROJECT_DIR$" />
<option value="$PROJECT_DIR$/app" />
</set>
</option>
</GradleProjectSettings>
</option>
</component>
</project>

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<project version="4">
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<project version="4">
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Cargo.toml Normal file
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[workspace]
#members = ["wallet", "config"]
[package]
name = "grin-android"
version = "0.1.0"
edition = "2021"
build = "src/build/build.rs"
[features]
#static_ssl = ['openssl/vendored']
[dependencies]
log = "0.4"
#android-activity = { version = "0.4", features = ["game-activity"] }
grin_api = "5.1.2"
grin_chain = "5.1.2"
grin_config = "5.1.2"
grin_core = "5.1.2"
grin_keychain = "5.1.2"
grin_p2p = "5.1.2"
grin_servers = "5.1.2"
grin_store = "5.1.2"
grin_util = "5.1.2"
openssl-sys = { version = "0.9.82", features = ["vendored"]}
#grin_wallet_api = "5.1.0"
#grin_wallet_libwallet = "5.1.0"
#grin_wallet_controller = "5.1.0"
#grin_wallet_config = "5.1.0"
#grin_wallet_util = "5.1.0"
egui = "0.21.0"
egui-winit = "0.21.1"
wgpu = "0.15.1"
egui_wgpu_backend = "0.22.0"
epi = "0.17.0"
egui_winit_platform = "0.18.0"
pollster = "0.3.0"
egui_demo_lib = "0.21.0"
## grin_servers
futures = "0.3"
[build-dependencies]
built = { version = "0.6.0", features = ["git2"]}
[target.'cfg(not(target_os = "android"))'.dependencies]
env_logger = "0.10.0"
winit = { version = "0.28.3" }
[target.'cfg(target_os = "android")'.dependencies]
android_logger = "0.13.1"
winit = { version = "0.28.3", features = [ "android-native-activity" ] }
[lib]
name="grin_android"
crate_type=["cdylib"]

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README.md Normal file
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This is a minimal test application based on `GameActivity` that just
runs a mainloop based on android_activity::poll_events() and traces
the events received without doing any rendering. It also saves and
restores some minimal application state.
```
export ANDROID_NDK_HOME="path/to/ndk"
export ANDROID_HOME="path/to/sdk"
rustup target add aarch64-linux-android
cargo install cargo-ndk
export CPPFLAGS="-DMDB_USE_ROBUST=0" && export CFLAGS="-DMDB_USE_ROBUST=0" && cargo ndk -t arm64-v8a -o app/src/main/jniLibs/ build
./gradlew build
./gradlew installDebug
adb shell am start -n mw.gri.android/.MainActivity
```

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/build

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app/build.gradle Normal file
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plugins {
id 'com.android.application'
}
android {
compileSdk 33
ndkVersion '25.2.9519653'
defaultConfig {
applicationId "mw.gri.android"
minSdk 28
targetSdk 33
versionCode 1
versionName "1.0"
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
debug {
minifyEnabled false
//packagingOptions {
// doNotStrip '**/*.so'
//}
//debuggable true
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
namespace 'mw.gri.android'
}
dependencies {
implementation 'androidx.appcompat:appcompat:1.4.1'
implementation 'com.google.android.material:material:1.5.0'
implementation 'androidx.constraintlayout:constraintlayout:2.1.3'
testImplementation 'junit:junit:4.13.2'
androidTestImplementation 'androidx.test.ext:junit:1.1.3'
androidTestImplementation 'androidx.test.espresso:espresso-core:3.4.0'
// To use the Android Frame Pacing library
//implementation "androidx.games:games-frame-pacing:1.9.1"
// To use the Android Performance Tuner
//implementation "androidx.games:games-performance-tuner:1.5.0"
// To use the Games Activity library
implementation "androidx.games:games-activity:1.1.0"
// To use the Games Controller Library
//implementation "androidx.games:games-controller:1.1.0"
// To use the Games Text Input Library
//implementation "androidx.games:games-text-input:1.1.0"
}

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# Add project specific ProGuard rules here.
# You can control the set of applied configuration files using the
# proguardFiles setting in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}
# Uncomment this to preserve the line number information for
# debugging stack traces.
#-keepattributes SourceFile,LineNumberTable
# If you keep the line number information, uncomment this to
# hide the original source file name.
#-renamesourcefileattribute SourceFile

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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
>
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
<uses-permission android:name="android.permission.INTERNET"/>
<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="Grin"
android:roundIcon="@mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="@style/Theme.Main">
<activity
android:name=".MainActivity"
android:configChanges="orientation|screenSize|screenLayout|keyboardHidden"
android:exported="true">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<meta-data android:name="android.app.lib_name" android:value="grin_android" />
</activity>
</application>
</manifest>

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package mw.gri.android;
import android.app.NativeActivity;
import android.os.Bundle;
import android.system.ErrnoException;
import android.system.Os;
import android.view.WindowManager;
public class MainActivity extends NativeActivity {
static {
System.loadLibrary("grin_android");
}
@Override
protected void onCreate(Bundle savedInstanceState) {
try {
Os.setenv("HOME", getExternalFilesDir("").getPath(), true);
} catch (ErrnoException e) {
throw new RuntimeException(e);
}
super.onCreate(savedInstanceState);
}
}

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xmlns:aapt="http://schemas.android.com/aapt"
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android:viewportWidth="108"
android:viewportHeight="108">
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<?xml version="1.0" encoding="utf-8"?>
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context="mw.grin.android.MainActivity">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Hello World!"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintLeft_toLeftOf="parent"
app:layout_constraintRight_toRightOf="parent"
app:layout_constraintTop_toTopOf="parent" />
</androidx.constraintlayout.widget.ConstraintLayout>

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<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@drawable/ic_launcher_background" />
<foreground android:drawable="@drawable/ic_launcher_foreground" />
</adaptive-icon>

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<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@drawable/ic_launcher_background" />
<foreground android:drawable="@drawable/ic_launcher_foreground" />
</adaptive-icon>

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<resources xmlns:tools="http://schemas.android.com/tools">
<!-- Base application theme. -->
<style name="Theme.Main" parent="Theme.MaterialComponents.DayNight.DarkActionBar">
<!-- Primary brand color. -->
<item name="colorPrimary">@color/purple_200</item>
<item name="colorPrimaryVariant">@color/purple_700</item>
<item name="colorOnPrimary">@color/black</item>
<!-- Secondary brand color. -->
<item name="colorSecondary">@color/teal_200</item>
<item name="colorSecondaryVariant">@color/teal_200</item>
<item name="colorOnSecondary">@color/black</item>
<!-- Status bar color. -->
<item name="android:statusBarColor" tools:targetApi="l">?attr/colorPrimaryVariant</item>
<!-- Customize your theme here. -->
</style>
</resources>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="purple_200">#FFBB86FC</color>
<color name="purple_500">#FF6200EE</color>
<color name="purple_700">#FF3700B3</color>
<color name="teal_200">#FF03DAC5</color>
<color name="teal_700">#FF018786</color>
<color name="black">#FF000000</color>
<color name="white">#FFFFFFFF</color>
</resources>

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<resources xmlns:tools="http://schemas.android.com/tools">
<!-- Base application theme. -->
<style name="Theme.Main" parent="Theme.MaterialComponents.DayNight.NoActionBar">
<!-- Primary brand color. -->
<item name="colorPrimary">@color/purple_500</item>
<item name="colorPrimaryVariant">@color/purple_700</item>
<item name="colorOnPrimary">@color/white</item>
<!-- Secondary brand color. -->
<item name="colorSecondary">@color/teal_200</item>
<item name="colorSecondaryVariant">@color/teal_700</item>
<item name="colorOnSecondary">@color/black</item>
<!-- Status bar color. -->
<item name="android:statusBarColor" tools:targetApi="l">?attr/colorPrimaryVariant</item>
<!-- Customize your theme here. -->
</style>
</resources>

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build.gradle Normal file
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// Top-level build file where you can add configuration options common to all sub-projects/modules.
plugins {
id 'com.android.application' version '7.4.1' apply false
id 'com.android.library' version '7.4.1' apply false
}
task clean(type: Delete) {
delete rootProject.buildDir
}

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build_and_run.sh Executable file
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export CPPFLAGS="-DMDB_USE_ROBUST=0" && export CFLAGS="-DMDB_USE_ROBUST=0" && cargo ndk -t arm64-v8a build
if [ $? -eq 0 ]
then
yes | cp -f target/aarch64-linux-android/debug/libgrin_android.so app/src/main/jniLibs/arm64-v8a
./gradlew clean
./gradlew build
#./gradlew installDebug
adb install app/build/outputs/apk/debug/app-debug.apk
adb shell am start -n mw.gri.android/.MainActivity
fi

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gradle.properties Normal file
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# Project-wide Gradle settings.
# IDE (e.g. Android Studio) users:
# Gradle settings configured through the IDE *will override*
# any settings specified in this file.
# For more details on how to configure your build environment visit
# http://www.gradle.org/docs/current/userguide/build_environment.html
# Specifies the JVM arguments used for the daemon process.
# The setting is particularly useful for tweaking memory settings.
org.gradle.jvmargs=-Xmx2048m -Dfile.encoding=UTF-8
# When configured, Gradle will run in incubating parallel mode.
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true
# AndroidX package structure to make it clearer which packages are bundled with the
# Android operating system, and which are packaged with your app"s APK
# https://developer.android.com/topic/libraries/support-library/androidx-rn
android.useAndroidX=true
# Enables namespacing of each library's R class so that its R class includes only the
# resources declared in the library itself and none from the library's dependencies,
# thereby reducing the size of the R class for that library
android.nonTransitiveRClass=true

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#Mon May 02 15:39:12 BST 2022
distributionBase=GRADLE_USER_HOME
distributionUrl=https\://services.gradle.org/distributions/gradle-7.5-bin.zip
distributionPath=wrapper/dists
zipStorePath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME

185
gradlew vendored Executable file
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#!/usr/bin/env sh
#
# Copyright 2015 the original author or authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
##
## Gradle start up script for UN*X
##
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
# Need this for relative symlinks.
while [ -h "$PRG" ] ; do
ls=`ls -ld "$PRG"`
link=`expr "$ls" : '.*-> \(.*\)$'`
if expr "$link" : '/.*' > /dev/null; then
PRG="$link"
else
PRG=`dirname "$PRG"`"/$link"
fi
done
SAVED="`pwd`"
cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD="$JAVA_HOME/jre/sh/java"
else
JAVACMD="$JAVA_HOME/bin/java"
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD="java"
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
MAX_FD="$MAX_FD_LIMIT"
fi
ulimit -n $MAX_FD
if [ $? -ne 0 ] ; then
warn "Could not set maximum file descriptor limit: $MAX_FD"
fi
else
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
fi
fi
# For Darwin, add options to specify how the application appears in the dock
if $darwin; then
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
fi
# For Cygwin or MSYS, switch paths to Windows format before running java
if [ "$cygwin" = "true" -o "$msys" = "true" ] ; then
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
JAVACMD=`cygpath --unix "$JAVACMD"`
# We build the pattern for arguments to be converted via cygpath
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
SEP=""
for dir in $ROOTDIRSRAW ; do
ROOTDIRS="$ROOTDIRS$SEP$dir"
SEP="|"
done
OURCYGPATTERN="(^($ROOTDIRS))"
# Add a user-defined pattern to the cygpath arguments
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
fi
# Now convert the arguments - kludge to limit ourselves to /bin/sh
i=0
for arg in "$@" ; do
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
else
eval `echo args$i`="\"$arg\""
fi
i=`expr $i + 1`
done
case $i in
0) set -- ;;
1) set -- "$args0" ;;
2) set -- "$args0" "$args1" ;;
3) set -- "$args0" "$args1" "$args2" ;;
4) set -- "$args0" "$args1" "$args2" "$args3" ;;
5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
}
APP_ARGS=`save "$@"`
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
exec "$JAVACMD" "$@"

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@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if "%ERRORLEVEL%" == "0" goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell
if "%ERRORLEVEL%"=="0" goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
exit /b 1
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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pluginManagement {
repositories {
gradlePluginPortal()
google()
mavenCentral()
}
}
dependencyResolutionManagement {
repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
repositories {
google()
mavenCentral()
}
}
//rootProject.name = "Rust Template"
include ':app'

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// Copyright 2023 The Grin Developers
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//! Build hooks to spit out version+build time info
use std::env;
use std::path::{Path, PathBuf};
use std::process::Command;
fn main() {
// build and versioning information
let mut opts = built::Options::default();
opts.set_dependencies(true);
let out_dir_path = format!("{}{}", env::var("OUT_DIR").unwrap(), "/built.rs");
// don't fail the build if something's missing, may just be cargo release
let _ = built::write_built_file_with_opts(
&opts,
Path::new(env!("CARGO_MANIFEST_DIR")),
Path::new(&out_dir_path),
);
}

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// Copyright 2023 The Grin Developers
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
use log::LevelFilter::{Debug, Info, Trace, Warn};
#[cfg(target_os = "android")]
use winit::platform::android::activity::AndroidApp;
use crate::gui::renderer::Event;
#[allow(dead_code)]
#[cfg(target_os = "android")]
#[no_mangle]
fn android_main(app: AndroidApp) {
#[cfg(debug_assertions)]
{
std::env::set_var("RUST_BACKTRACE", "full");
android_logger::init_once(
android_logger::Config::default().with_max_level(Info).with_tag("grim"),
);
}
use winit::platform::android::EventLoopBuilderExtAndroid;
let event_loop = winit::event_loop::EventLoopBuilder::<Event>::with_user_event()
.with_android_app(app)
.build();
crate::gui::start(event_loop);
}
#[allow(dead_code)]
#[cfg(not(target_os = "android"))]
fn main() {
#[cfg(debug_assertions)]
env_logger::builder()
.filter_level(Debug)
.parse_default_env()
.init();
let event_loop = winit::event_loop::EventLoopBuilder::<Event>::with_user_event().build();
crate::gui::start(event_loop);
}
mod built_info {
include!(concat!(env!("OUT_DIR"), "/built.rs"));
}
pub fn info_strings() -> (String, String) {
(
format!(
"This is Grim version {}{}, built for {} by {}.",
built_info::PKG_VERSION,
built_info::GIT_VERSION.map_or_else(|| "".to_owned(), |v| format!(" (git {})", v)),
built_info::TARGET,
built_info::RUSTC_VERSION,
),
format!(
"Built with profile \"{}\", features \"{}\".",
built_info::PROFILE,
built_info::FEATURES_STR,
),
)
}

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// Copyright 2023 The Grin Developers
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
pub mod renderer;
pub use self::renderer::start;

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// Copyright 2023 The Grin Developers
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
use std::iter;
use std::time::Instant;
use egui::FontDefinitions;
use egui_wgpu_backend::{RenderPass, ScreenDescriptor};
use egui_winit_platform::{Platform, PlatformDescriptor};
use log::{debug, error, trace, warn};
use wgpu::{CompositeAlphaMode, InstanceDescriptor};
use winit::event::Event::*;
use winit::event::StartCause;
use winit::event_loop::EventLoop;
use winit::event_loop::ControlFlow;
use winit::platform::run_return::EventLoopExtRunReturn;
#[derive(Debug, Clone, Copy)]
pub enum Event {
RequestRedraw,
}
pub fn start(mut event_loop: EventLoop<Event>) {
let window = winit::window::WindowBuilder::new()
.with_transparent(false)
.with_title("Grim")
.build(&event_loop)
.unwrap_or_else(|e| {
panic!(
"Failed to init window at {} line {} with error\n{:?}",
file!(),
line!(),
e
)
});
let instance_descriptor = InstanceDescriptor::default();
let mut instance = wgpu::Instance::new(instance_descriptor);
let mut size = window.inner_size();
let outer_size = window.outer_size();
warn!("outer_size = {:?}", outer_size);
warn!("size = {:?}", size);
let mut platform = Platform::new(PlatformDescriptor {
physical_width: size.width as u32,
physical_height: size.height as u32,
scale_factor: window.scale_factor(),
font_definitions: FontDefinitions::default(),
style: Default::default(),
});
#[cfg(target_os = "android")]
let mut platform = {
event_loop.run_return(|main_event, tgt, control_flow| {
control_flow.set_poll();
warn!(
"Got event: {:?} at {} line {}",
&main_event,
file!(),
line!()
);
match main_event {
NewEvents(e) => match e {
StartCause::ResumeTimeReached { .. } => {}
StartCause::WaitCancelled { .. } => {}
StartCause::Poll => {}
StartCause::Init => {}
},
WindowEvent {
window_id,
ref event,
} => {
if let winit::event::WindowEvent::Resized(r) = event {
size = *r;
}
}
DeviceEvent { .. } => {}
UserEvent(_) => {}
Suspended => {
control_flow.set_poll();
}
Resumed => {
if let Some(primary_mon) = tgt.primary_monitor() {
size = primary_mon.size();
window.set_inner_size(size);
warn!(
"Set to new size: {:?} at {} line {}",
&size,
file!(),
line!()
);
} else if let Some(other_mon) = tgt.available_monitors().next() {
size = other_mon.size();
window.set_inner_size(size);
warn!(
"Set to new size: {:?} at {} line {}",
&size,
file!(),
line!()
);
}
control_flow.set_exit();
}
MainEventsCleared => {}
RedrawRequested(rdr) => {}
RedrawEventsCleared => {}
LoopDestroyed => {}
};
platform.handle_event(&main_event);
});
Platform::new(PlatformDescriptor {
physical_width: size.width as u32,
physical_height: size.height as u32,
scale_factor: window.scale_factor(),
font_definitions: FontDefinitions::default(),
style: Default::default(),
})
};
warn!("WGPU new surface at {} line {}", file!(), line!());
let mut surface = unsafe { instance.create_surface(&window).unwrap_or_else(|e| {
panic!(
"Failed to create surface at {} line {} with error\n{:?}",
file!(),
line!(),
e
)
}) };
warn!("instance request_adapter at {} line {}", file!(), line!());
// WGPU 0.11+ support force fallback (if HW implementation not supported), set it to true or false (optional).
let adapter = pollster::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::HighPerformance,
compatible_surface: Some(&surface),
force_fallback_adapter: false,
}))
.unwrap_or_else(|| panic!("Failed get adapter at {} line {}", file!(), line!()));
warn!("adapter request_device at {} line {}", file!(), line!());
let (device, queue) = pollster::block_on(adapter.request_device(
&wgpu::DeviceDescriptor {
features: wgpu::Features::default(),
limits: wgpu::Limits::downlevel_defaults(),
label: None,
},
None,
))
.unwrap_or_else(|e| {
panic!(
"Failed to request device at {} line {} with error\n{:?}",
file!(),
line!(),
e
)
});
let surface_capabilities = surface.get_capabilities(&adapter);
let surface_format = surface_capabilities.formats[0];
let mut surface_config = wgpu::SurfaceConfiguration {
usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
format: surface_format,
width: size.width as u32,
height: size.height as u32,
present_mode: wgpu::PresentMode::AutoNoVsync,
alpha_mode: CompositeAlphaMode::Auto,
view_formats: vec![surface_format],
};
warn!("surface configure at {} line {}", file!(), line!());
surface.configure(&device, &surface_config);
warn!("RenderPass new at {} line {}", file!(), line!());
let mut egui_rpass = RenderPass::new(&device, surface_format, 1);
warn!("DemoWindows default at {} line {}", file!(), line!());
// Display the demo application that ships with egui.
let mut demo_app = egui_demo_lib::DemoWindows::default();
let start_time = Instant::now();
let mut in_bad_state = false;
warn!("Enter the loop");
event_loop.run(move |event, _, control_flow| {
// Pass the winit events to the platform integration.
debug!("Got event: {:?} at {} line {}", &event, file!(), line!());
platform.handle_event(&event);
match event {
RedrawRequested(..) => {
platform.update_time(start_time.elapsed().as_secs_f64());
let output_frame = match surface.get_current_texture() {
Ok(frame) => frame,
Err(wgpu::SurfaceError::Outdated) => {
// This error occurs when the app is minimized on Windows.
// Silently return here to prevent spamming the console with:
error!("The underlying surface has changed, and therefore the swap chain must be updated");
in_bad_state = true;
return;
}
Err(wgpu::SurfaceError::Lost) => {
// This error occurs when the app is minimized on Windows.
// Silently return here to prevent spamming the console with:
error!("LOST surface, drop frame. Originally: \"The swap chain has been lost and needs to be recreated\"");
in_bad_state = true;
return;
}
Err(e) => {
error!("Dropped frame with error: {}", e);
return;
}
};
let output_view = output_frame
.texture
.create_view(&wgpu::TextureViewDescriptor::default());
// Begin to draw the UI frame.
platform.begin_frame();
// Draw the demo application.
demo_app.ui(&platform.context());
// End the UI frame. We could now handle the output and draw the UI with the backend.
let full_output = platform.end_frame(Some(&window));
let paint_jobs = platform.context().tessellate(full_output.shapes);
let mut encoder = device.create_command_encoder(&wgpu::CommandEncoderDescriptor {
label: Some("encoder"),
});
// Upload all resources for the GPU.
let screen_descriptor = ScreenDescriptor {
physical_width: surface_config.width,
physical_height: surface_config.height,
scale_factor: window.scale_factor() as f32
};
let tdelta: egui::TexturesDelta = full_output.textures_delta;
egui_rpass
.add_textures(&device, &queue, &tdelta)
.expect("add texture ok");
egui_rpass.update_buffers(&device, &queue, &paint_jobs, &screen_descriptor);
// Record all render passes.
egui_rpass
.execute(
&mut encoder,
&output_view,
&paint_jobs,
&screen_descriptor,
Some(wgpu::Color::BLACK),
)
.unwrap_or_else(|e| panic!("Failed to render pass at {} line {} with error\n{:?}", file!(), line!(), e));
// Submit the commands.
queue.submit(iter::once(encoder.finish()));
// Redraw egui
output_frame.present();
egui_rpass
.remove_textures(tdelta)
.expect("remove texture ok");
// Support reactive on windows only, but not on linux.
// if _output.needs_repaint {
// *control_flow = ControlFlow::Poll;
// } else {
// *control_flow = ControlFlow::Wait;
// }
}
MainEventsCleared | UserEvent(Event::RequestRedraw) => {
window.request_redraw();
}
WindowEvent { event, .. } => match event {
winit::event::WindowEvent::Resized(size) => {
// Resize with 0 width and height is used by winit to signal a minimize event on Windows.
// See: https://github.com/rust-windowing/winit/issues/208
// This solves an issue where the app would panic when minimizing on Windows.
if size.width > 0 && size.height > 0 {
surface_config.width = size.width;
surface_config.height = size.height;
surface.configure(&device, &surface_config);
}
}
winit::event::WindowEvent::CloseRequested => {
*control_flow = ControlFlow::Exit;
}
winit::event::WindowEvent::Focused(focused) => {
in_bad_state |= !focused;
},
_ => {}
},
Resumed => {
if in_bad_state {
//https://github.com/gfx-rs/wgpu/issues/2302
warn!("WGPU new surface at {} line {}", file!(), line!());
surface = unsafe { instance.create_surface(&window).unwrap_or_else(|e| {
panic!(
"Failed to create surface at {} line {} with error\n{:?}",
file!(),
line!(),
e
)
}) };
warn!("surface configure at {} line {}", file!(), line!());
surface.configure(&device, &surface_config);
in_bad_state = false;
}
},
Suspended => (),
_ => (),
}
});
}

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// Copyright 2023 The Grin Developers
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
mod node;
mod wallet;
mod gui;
pub mod grim;

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// Copyright 2023 The Grin Developers
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
pub mod node;
pub use self::node::start;

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// // Copyright 2023 The Grin Developers
// //
// // Licensed under the Apache License, Version 2.0 (the "License");
// // you may not use this file except in compliance with the License.
// // You may obtain a copy of the License at
// //
// // http://www.apache.org/licenses/LICENSE-2.0
// //
// // Unless required by applicable law or agreed to in writing, software
// // distributed under the License is distributed on an "AS IS" BASIS,
// // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// // See the License for the specific language governing permissions and
// // limitations under the License.
use std::sync::mpsc;
use grin_config::{config, GlobalConfig};
use grin_core::global;
use grin_core::global::ChainTypes;
use grin_util::logger::LogEntry;
use log::info;
use futures::channel::oneshot;
pub fn start(chain_type: &ChainTypes) {
let node_config = Some(
config::initial_setup_server(&ChainTypes::Mainnet).unwrap_or_else(|e| {
//TODO: Error handling
panic!("Error loading server configuration: {}", e);
}),
);
let config = node_config.clone().unwrap();
let mut server_config = config.members.as_ref().unwrap().server.clone();
// Initialize our global chain_type, feature flags (NRD kernel support currently), accept_fee_base, and future_time_limit.
// These are read via global and not read from config beyond this point.
global::init_global_chain_type(config.members.as_ref().unwrap().server.chain_type);
info!("Chain: {:?}", global::get_chain_type());
match global::get_chain_type() {
ChainTypes::Mainnet => {
// Set various mainnet specific feature flags.
global::init_global_nrd_enabled(false);
}
_ => {
// Set various non-mainnet feature flags.
global::init_global_nrd_enabled(true);
}
}
let afb = config
.members
.as_ref()
.unwrap()
.server
.pool_config
.accept_fee_base;
global::init_global_accept_fee_base(afb);
info!("Accept Fee Base: {:?}", global::get_accept_fee_base());
global::init_global_future_time_limit(config.members.unwrap().server.future_time_limit);
info!("Future Time Limit: {:?}", global::get_future_time_limit());
let api_chan: &'static mut (oneshot::Sender<()>, oneshot::Receiver<()>) =
Box::leak(Box::new(oneshot::channel::<()>()));
grin_servers::Server::start(
server_config,
None,
|serv: grin_servers::Server, info: Option<mpsc::Receiver<LogEntry>>| {
serv.get_server_stats();
info!("Info callback")
//serv.stop();
},
None,
api_chan
)
.unwrap();
}

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// Copyright 2023 The Grin Developers
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
pub mod wallet;
// pub use self::wallet::{init, init_from_seed};

21
src/wallet/wallet.rs Normal file
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// Copyright 2023 The Grin Developers
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
pub fn create_from_seed() {
}
pub fn create() {
}