gui: fonts, navbar height

This commit is contained in:
ardocrat 2023-04-12 21:52:35 +03:00
parent 08838b830a
commit 77079e51ce
8 changed files with 847 additions and 613 deletions

997
Cargo.lock generated

File diff suppressed because it is too large Load diff

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@ -13,14 +13,14 @@ build = "src/build/build.rs"
[dependencies]
log = "0.4"
#android-activity = { version = "0.4", features = ["game-activity"] }
grin_api = "5.1.2"
grin_chain = "5.1.2"
#grin_api = "5.1.2"
#grin_chain = "5.1.2"
grin_config = "5.1.2"
grin_core = "5.1.2"
grin_keychain = "5.1.2"
grin_p2p = "5.1.2"
#grin_keychain = "5.1.2"
#grin_p2p = "5.1.2"
grin_servers = "5.1.2"
grin_store = "5.1.2"
#grin_store = "5.1.2"
grin_util = "5.1.2"
openssl-sys = { version = "0.9.82", features = ["vendored"] }
#grin_wallet_api = "5.1.0"
@ -29,31 +29,30 @@ openssl-sys = { version = "0.9.82", features = ["vendored"] }
#grin_wallet_config = "5.1.0"
#grin_wallet_util = "5.1.0"
egui = "0.21.0"
egui-winit = { version = "0.21.1", features = ['default', 'bytemuck', 'android-game-activity'] }
wgpu = "0.15.1"
egui_wgpu_backend = "0.22.0"
epi = "0.17.0"
egui_winit_platform = "0.18.0"
egui = "0.20.1"
pollster = "0.3.0"
egui_demo_lib = "0.21.0"
tracing-subscriber = "0.3"
egui_demo_lib = "0.20.0"
eframe = { version = "0.20.1", features = [ "wgpu" ] }
## grin_servers
futures = "0.3"
[patch.crates-io]
egui-winit = { path = '../egui/crates/egui-winit' }
winit = { git = "https://github.com/rib/winit", branch = "android-activity" }
[build-dependencies]
built = { version = "0.6.0", features = ["git2"]}
[target.'cfg(not(target_os = "android"))'.dependencies]
env_logger = "0.10.0"
winit = { version = "0.28.3" }
winit = { version = "0.27.2" }
[target.'cfg(target_os = "android")'.dependencies]
android_logger = "0.13.1"
winit = { version = "0.28.3", features = [ "android-game-activity" ] }
jni = "0.21.1"
winit = { version = "0.27.2", features = [ "android-game-activity" ] }
[lib]
name="grin_android"

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@ -22,7 +22,10 @@ public class MainActivity extends GameActivity {
super.onCreate(savedInstanceState);
int navBarHeight = Utils.getNavigationBarHeight(getApplicationContext());
// int statusBarHeight = Utils.getStatusBarHeight(getApplicationContext());
findViewById(android.R.id.content).setPadding(0, 0, 0, navBarHeight);
}
public Integer getStatusBarHeight() {
return Utils.getStatusBarHeight(getApplicationContext());
}
}

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@ -17,7 +17,8 @@ use log::LevelFilter::{Debug, Info, Trace, Warn};
#[cfg(target_os = "android")]
use winit::platform::android::activity::AndroidApp;
use crate::gui::renderer::Event;
use eframe::{AppCreator, CreationContext, NativeOptions, Renderer};
use crate::gui::{MainApp};
#[allow(dead_code)]
#[cfg(target_os = "android")]
@ -32,10 +33,15 @@ fn android_main(app: AndroidApp) {
}
use winit::platform::android::EventLoopBuilderExtAndroid;
let event_loop = winit::event_loop::EventLoopBuilder::<Event>::with_user_event()
.with_android_app(app)
.build();
crate::gui::start(event_loop);
let mut options = NativeOptions::default();
options.event_loop_builder = Some(Box::new(move |builder| {
builder.with_android_app(app);
}));
use crate::gui::AndroidUi;
start(options, Box::new(|_cc| Box::new(MainApp::new(_cc)
.with_status_bar_height(24.0)
)));
}
#[allow(dead_code)]
@ -47,8 +53,13 @@ fn main() {
.parse_default_env()
.init();
let event_loop = winit::event_loop::EventLoopBuilder::<Event>::with_user_event().build();
crate::gui::start(event_loop);
let options = NativeOptions::default();
start(options, Box::new(|_cc| Box::new(MainApp::new(_cc))));
}
fn start(mut options: NativeOptions, app_creator: AppCreator) {
options.renderer = Renderer::Wgpu;
eframe::run_native("Grim", options, app_creator);
}
mod built_info {

66
src/gui/app.rs Normal file
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@ -0,0 +1,66 @@
// Copyright 2023 The Grim Developers
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
use egui::FontTweak;
#[derive(Default)]
pub struct MainApp {
root: egui_demo_lib::DemoWindows,
status_bar_height: Option<f32>
}
impl MainApp {
pub fn new(cc: &eframe::CreationContext<'_>) -> Self {
setup_fonts(&cc.egui_ctx);
Self::default()
}
}
#[cfg(target_os = "android")]
impl crate::gui::AndroidUi for MainApp {
fn with_status_bar_height(mut self, value: f32) -> Self {
self.status_bar_height = Some(value);
self
}
}
impl eframe::App for MainApp {
fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
egui::TopBottomPanel::top("top_padding_panel")
.resizable(false)
.exact_height(self.status_bar_height.unwrap_or(0.0))
.show(ctx, |ui| {});
self.root.ui(ctx);
}
}
fn setup_fonts(ctx: &egui::Context) {
let mut fonts = egui::FontDefinitions::default();
fonts.font_data.insert(
"jura".to_owned(),
egui::FontData::from_static(include_bytes!(
"../../fonts/jura.ttf"
)).tweak(FontTweak {
scale: 1.0,
y_offset_factor: -0.25,
y_offset: 0.0
}),
);
fonts
.families
.entry(egui::FontFamily::Proportional)
.or_default()
.insert(0, "jura".to_owned());
ctx.set_fonts(fonts);
}

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@ -12,6 +12,12 @@
// See the License for the specific language governing permissions and
// limitations under the License.
pub mod renderer;
mod app;
pub mod root;
pub use self::renderer::start;
pub use app::MainApp;
#[cfg(target_os = "android")]
pub trait AndroidUi {
fn with_status_bar_height(self, value: f32) -> Self;
}

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@ -1,328 +0,0 @@
// Copyright 2023 The Grin Developers
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
use std::iter;
use std::time::Instant;
use egui::FontDefinitions;
use egui_wgpu_backend::{RenderPass, ScreenDescriptor};
use egui_winit_platform::{Platform, PlatformDescriptor};
use log::{debug, error, trace, warn};
use wgpu::{CompositeAlphaMode, InstanceDescriptor};
use winit::event::Event::*;
use winit::event::StartCause;
use winit::event_loop::EventLoop;
use winit::event_loop::ControlFlow;
use winit::platform::run_return::EventLoopExtRunReturn;
#[derive(Debug, Clone, Copy)]
pub enum Event {
RequestRedraw,
}
pub fn start(mut event_loop: EventLoop<Event>) {
let window = winit::window::WindowBuilder::new()
.with_transparent(false)
.with_title("Grim")
.build(&event_loop)
.unwrap_or_else(|e| {
panic!(
"Failed to init window at {} line {} with error\n{:?}",
file!(),
line!(),
e
)
});
let instance_descriptor = InstanceDescriptor::default();
let mut instance = wgpu::Instance::new(instance_descriptor);
let mut size = window.inner_size();
let outer_size = window.outer_size();
warn!("outer_size = {:?}", outer_size);
warn!("size = {:?}", size);
let mut platform = Platform::new(PlatformDescriptor {
physical_width: size.width as u32,
physical_height: size.height as u32,
scale_factor: window.scale_factor(),
font_definitions: FontDefinitions::default(),
style: Default::default(),
});
#[cfg(target_os = "android")]
let mut platform = {
event_loop.run_return(|main_event, tgt, control_flow| {
control_flow.set_poll();
warn!(
"Got event: {:?} at {} line {}",
&main_event,
file!(),
line!()
);
match main_event {
NewEvents(e) => match e {
StartCause::ResumeTimeReached { .. } => {}
StartCause::WaitCancelled { .. } => {}
StartCause::Poll => {}
StartCause::Init => {}
},
WindowEvent {
window_id,
ref event,
} => {
if let winit::event::WindowEvent::Resized(r) = event {
size = *r;
}
}
DeviceEvent { .. } => {}
UserEvent(_) => {}
Suspended => {
control_flow.set_poll();
}
Resumed => {
if let Some(primary_mon) = tgt.primary_monitor() {
size = primary_mon.size();
window.set_inner_size(size);
warn!(
"Set to new size: {:?} at {} line {}",
&size,
file!(),
line!()
);
} else if let Some(other_mon) = tgt.available_monitors().next() {
size = other_mon.size();
window.set_inner_size(size);
warn!(
"Set to new size: {:?} at {} line {}",
&size,
file!(),
line!()
);
}
control_flow.set_exit();
}
MainEventsCleared => {}
RedrawRequested(rdr) => {}
RedrawEventsCleared => {}
LoopDestroyed => {}
};
platform.handle_event(&main_event);
});
Platform::new(PlatformDescriptor {
physical_width: size.width as u32,
physical_height: size.height as u32,
scale_factor: window.scale_factor(),
font_definitions: FontDefinitions::default(),
style: Default::default(),
})
};
warn!("WGPU new surface at {} line {}", file!(), line!());
let mut surface = unsafe { instance.create_surface(&window).unwrap_or_else(|e| {
panic!(
"Failed to create surface at {} line {} with error\n{:?}",
file!(),
line!(),
e
)
}) };
warn!("instance request_adapter at {} line {}", file!(), line!());
// WGPU 0.11+ support force fallback (if HW implementation not supported), set it to true or false (optional).
let adapter = pollster::block_on(instance.request_adapter(&wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::HighPerformance,
compatible_surface: Some(&surface),
force_fallback_adapter: false,
}))
.unwrap_or_else(|| panic!("Failed get adapter at {} line {}", file!(), line!()));
warn!("adapter request_device at {} line {}", file!(), line!());
let (device, queue) = pollster::block_on(adapter.request_device(
&wgpu::DeviceDescriptor {
features: wgpu::Features::default(),
limits: wgpu::Limits::downlevel_defaults(),
label: None,
},
None,
))
.unwrap_or_else(|e| {
panic!(
"Failed to request device at {} line {} with error\n{:?}",
file!(),
line!(),
e
)
});
let surface_capabilities = surface.get_capabilities(&adapter);
let surface_format = surface_capabilities.formats[0];
let mut surface_config = wgpu::SurfaceConfiguration {
usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
format: surface_format,
width: size.width as u32,
height: size.height as u32,
present_mode: wgpu::PresentMode::AutoNoVsync,
alpha_mode: CompositeAlphaMode::Auto,
view_formats: vec![surface_format],
};
warn!("surface configure at {} line {}", file!(), line!());
surface.configure(&device, &surface_config);
warn!("RenderPass new at {} line {}", file!(), line!());
let mut egui_rpass = RenderPass::new(&device, surface_format, 1);
warn!("DemoWindows default at {} line {}", file!(), line!());
// Display the demo application that ships with egui.
let mut demo_app = egui_demo_lib::DemoWindows::default();
let start_time = Instant::now();
let mut in_bad_state = false;
warn!("Enter the loop");
event_loop.run(move |event, _, control_flow| {
// Pass the winit events to the platform integration.
debug!("Got event: {:?} at {} line {}", &event, file!(), line!());
platform.handle_event(&event);
match event {
RedrawRequested(..) => {
platform.update_time(start_time.elapsed().as_secs_f64());
let output_frame = match surface.get_current_texture() {
Ok(frame) => frame,
Err(wgpu::SurfaceError::Outdated) => {
// This error occurs when the app is minimized on Windows.
// Silently return here to prevent spamming the console with:
error!("The underlying surface has changed, and therefore the swap chain must be updated");
in_bad_state = true;
return;
}
Err(wgpu::SurfaceError::Lost) => {
// This error occurs when the app is minimized on Windows.
// Silently return here to prevent spamming the console with:
error!("LOST surface, drop frame. Originally: \"The swap chain has been lost and needs to be recreated\"");
in_bad_state = true;
return;
}
Err(e) => {
error!("Dropped frame with error: {}", e);
return;
}
};
let output_view = output_frame
.texture
.create_view(&wgpu::TextureViewDescriptor::default());
// Begin to draw the UI frame.
platform.begin_frame();
// Draw the demo application.
demo_app.ui(&platform.context());
// End the UI frame. We could now handle the output and draw the UI with the backend.
let full_output = platform.end_frame(Some(&window));
let paint_jobs = platform.context().tessellate(full_output.shapes);
let mut encoder = device.create_command_encoder(&wgpu::CommandEncoderDescriptor {
label: Some("encoder"),
});
// Upload all resources for the GPU.
let screen_descriptor = ScreenDescriptor {
physical_width: surface_config.width,
physical_height: surface_config.height,
scale_factor: window.scale_factor() as f32
};
let tdelta: egui::TexturesDelta = full_output.textures_delta;
egui_rpass
.add_textures(&device, &queue, &tdelta)
.expect("add texture ok");
egui_rpass.update_buffers(&device, &queue, &paint_jobs, &screen_descriptor);
// Record all render passes.
egui_rpass
.execute(
&mut encoder,
&output_view,
&paint_jobs,
&screen_descriptor,
Some(wgpu::Color::BLACK),
)
.unwrap_or_else(|e| panic!("Failed to render pass at {} line {} with error\n{:?}", file!(), line!(), e));
// Submit the commands.
queue.submit(iter::once(encoder.finish()));
// Redraw egui
output_frame.present();
egui_rpass
.remove_textures(tdelta)
.expect("remove texture ok");
// Support reactive on windows only, but not on linux.
// if _output.needs_repaint {
// *control_flow = ControlFlow::Poll;
// } else {
// *control_flow = ControlFlow::Wait;
// }
}
MainEventsCleared | UserEvent(Event::RequestRedraw) => {
window.request_redraw();
}
WindowEvent { event, .. } => match event {
winit::event::WindowEvent::Resized(size) => {
// Resize with 0 width and height is used by winit to signal a minimize event on Windows.
// See: https://github.com/rust-windowing/winit/issues/208
// This solves an issue where the app would panic when minimizing on Windows.
if size.width > 0 && size.height > 0 {
surface_config.width = size.width;
surface_config.height = size.height;
surface.configure(&device, &surface_config);
}
}
winit::event::WindowEvent::CloseRequested => {
*control_flow = ControlFlow::Exit;
}
winit::event::WindowEvent::Focused(focused) => {
in_bad_state |= !focused;
},
_ => {}
},
Resumed => {
if in_bad_state {
//https://github.com/gfx-rs/wgpu/issues/2302
warn!("WGPU new surface at {} line {}", file!(), line!());
surface = unsafe { instance.create_surface(&window).unwrap_or_else(|e| {
panic!(
"Failed to create surface at {} line {} with error\n{:?}",
file!(),
line!(),
e
)
}) };
warn!("surface configure at {} line {}", file!(), line!());
surface.configure(&device, &surface_config);
in_bad_state = false;
}
},
Suspended => (),
_ => (),
}
});
}

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