2023-04-21 03:45:59 +03:00
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// Copyright 2023 The Grim Developers
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2023-04-10 16:02:53 +03:00
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2023-05-04 20:09:26 +03:00
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use std::{fs, thread};
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use std::fmt::format;
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use std::ops::Deref;
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use std::path::{Path, PathBuf};
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use std::sync::{Arc, LockResult, mpsc, Mutex, MutexGuard};
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use std::sync::atomic::{AtomicBool, Ordering};
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use std::thread::JoinHandle;
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use std::time::Duration;
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use futures::channel::oneshot;
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use grin_chain::SyncStatus;
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use grin_config::config;
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2023-04-10 16:02:53 +03:00
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use grin_core::global;
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use grin_core::global::ChainTypes;
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2023-05-04 20:09:26 +03:00
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use grin_servers::{Server, ServerStats};
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use grin_servers::common::types::Error;
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use grin_util::logger::LogEntry;
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2023-05-04 20:09:26 +03:00
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use grin_util::StopState;
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2023-04-10 16:02:53 +03:00
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use log::info;
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2023-05-04 20:09:26 +03:00
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pub struct Node {
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/// Node state updated from the separate thread
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node_state: Arc<Mutex<NodeState>>,
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}
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impl Node {
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/// Instantiate new node with provided chain type, start server if needed
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pub fn new(chain_type: ChainTypes, start: bool) -> Self {
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let stop_state = Arc::new(StopState::new());
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let mut state = NodeState::new(chain_type, stop_state.clone());
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let node_state = Arc::new(Mutex::new(state));
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if start {
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let server = start_server(&chain_type, stop_state);
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start_server_thread(node_state.clone(), server);
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} else {
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stop_state.stop();
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}
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Self { node_state }
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}
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/// Acquire node state to be used by a current thread
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pub fn acquire_state(&self) -> MutexGuard<'_, NodeState> {
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self.node_state.lock().unwrap()
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}
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/// Stop server
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pub fn stop(&self) {
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self.acquire_state().stop_needed = true;
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}
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/// Start server with provided chain type
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pub fn start(&self, chain_type: ChainTypes) {
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let mut state = self.node_state.lock().unwrap();
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if state.stop_state.is_stopped() {
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self.start_with_acquired_state(state, chain_type);
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}
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}
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/// Restart server with provided chain type
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pub fn restart(&mut self, chain_type: ChainTypes) {
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let mut state = self.acquire_state();
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if !state.stop_state.is_stopped() {
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state.chain_type = chain_type;
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state.restart_needed = true;
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} else {
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self.start_with_acquired_state(state, chain_type);
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}
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}
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/// Start server with provided acquired state
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fn start_with_acquired_state(&self, mut state: MutexGuard<NodeState>, chain_type: ChainTypes) {
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state.chain_type = chain_type;
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state.stop_state = Arc::new(StopState::new());
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let server = start_server(&chain_type, state.stop_state.clone());
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start_server_thread(self.node_state.clone(), server);
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}
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}
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pub struct NodeState {
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/// To check server state
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stop_state: Arc<StopState>,
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/// Data for UI, None means server is not started
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pub(crate) stats: Option<ServerStats>,
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/// Chain type of launched server
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chain_type: ChainTypes,
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/// Thread flag to stop the server and start it again
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restart_needed: bool,
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/// Thread flag to stop the server
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stop_needed: bool,
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}
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impl NodeState {
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/// Instantiate new node state with provided chain type and server state
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pub fn new(chain_type: ChainTypes, stop_state: Arc<StopState>) -> Self {
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Self {
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stop_state,
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stats: None,
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chain_type,
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restart_needed: false,
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stop_needed: false,
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}
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}
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/// Check if server is stopping at separate thread
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pub fn is_stopping(&self) -> bool {
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return self.stop_needed
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}
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/// Check if server is restarting at separate thread
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pub fn is_restarting(&self) -> bool {
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return self.restart_needed
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}
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}
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/// Start server with provided chain type and node state
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fn start_server(chain_type: &ChainTypes, stop_state: Arc<StopState>) -> Server {
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let mut node_config_result = config::initial_setup_server(chain_type);
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if node_config_result.is_err() {
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// Remove config file on init error
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let mut grin_path = dirs::home_dir().unwrap();
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grin_path.push(".grin");
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grin_path.push(chain_type.shortname());
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grin_path.push(config::SERVER_CONFIG_FILE_NAME);
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fs::remove_file(grin_path).unwrap();
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// Reinit config
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node_config_result = config::initial_setup_server(chain_type);
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}
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2023-04-10 16:02:53 +03:00
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2023-05-04 20:09:26 +03:00
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let node_config = node_config_result.ok();
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let config = node_config.clone().unwrap();
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2023-04-27 01:28:55 +03:00
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let server_config = config.members.as_ref().unwrap().server.clone();
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2023-05-04 20:09:26 +03:00
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let mut db_path = PathBuf::from(&server_config.db_root);
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db_path.push("grin.lock");
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fs::remove_file(db_path).unwrap();
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// Initialize our global chain_type, feature flags (NRD kernel support currently),
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// accept_fee_base, and future_time_limit.
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// These are read via global and not read from config beyond this point.
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if !global::GLOBAL_CHAIN_TYPE.is_init() {
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global::init_global_chain_type(config.members.as_ref().unwrap().server.chain_type);
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}
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info!("Chain: {:?}", global::get_chain_type());
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if !global::GLOBAL_NRD_FEATURE_ENABLED.is_init() {
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match global::get_chain_type() {
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ChainTypes::Mainnet => {
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// Set various mainnet specific feature flags.
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global::init_global_nrd_enabled(false);
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}
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_ => {
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// Set various non-mainnet feature flags.
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global::init_global_nrd_enabled(true);
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}
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2023-04-10 16:02:53 +03:00
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}
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}
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2023-05-04 20:09:26 +03:00
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if !global::GLOBAL_ACCEPT_FEE_BASE.is_init() {
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let afb = config
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.members
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.as_ref()
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.unwrap()
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.server
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.pool_config
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.accept_fee_base;
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global::init_global_accept_fee_base(afb);
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info!("Accept Fee Base: {:?}", global::get_accept_fee_base());
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}
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if !global::GLOBAL_FUTURE_TIME_LIMIT.is_init() {
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global::init_global_future_time_limit(config.members.unwrap().server.future_time_limit);
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info!("Future Time Limit: {:?}", global::get_future_time_limit());
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}
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2023-04-10 16:02:53 +03:00
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let api_chan: &'static mut (oneshot::Sender<()>, oneshot::Receiver<()>) =
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Box::leak(Box::new(oneshot::channel::<()>()));
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2023-05-04 20:09:26 +03:00
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let mut server_result = Server::new(server_config.clone(), Some(stop_state.clone()), api_chan);
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if server_result.is_err() {
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let mut db_path = PathBuf::from(&server_config.db_root);
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db_path.push("grin.lock");
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fs::remove_file(db_path).unwrap();
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// Remove chain data on server start error
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let dirs_to_remove: Vec<&str> = vec!["header", "lmdb", "txhashset", "peer"];
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for dir in dirs_to_remove {
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let mut path = PathBuf::from(&server_config.db_root);
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path.push(dir);
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fs::remove_dir_all(path).unwrap();
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}
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// Recreate server
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let config = node_config.clone().unwrap();
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let server_config = config.members.as_ref().unwrap().server.clone();
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let api_chan: &'static mut (oneshot::Sender<()>, oneshot::Receiver<()>) =
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Box::leak(Box::new(oneshot::channel::<()>()));
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server_result = Server::new(server_config.clone(), Some(stop_state.clone()), api_chan);
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}
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server_result.unwrap()
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}
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/// Start a thread to launch server and update node state with server stats
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fn start_server_thread(node_state: Arc<Mutex<NodeState>>, mut server: Server) -> JoinHandle<()> {
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thread::spawn(move || loop {
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thread::sleep(Duration::from_millis(500));
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let mut state = node_state.lock().unwrap();
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if state.restart_needed {
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server.stop();
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// Create new server with new stop state
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state.stop_state = Arc::new(StopState::new());
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server = start_server(&state.chain_type, state.stop_state.clone());
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state.restart_needed = false;
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} else if state.stop_needed {
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server.stop();
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state.stats = None;
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state.stop_needed = false;
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break;
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}
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if !state.stop_state.is_stopped() {
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let stats = server.get_server_stats();
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if stats.is_ok() {
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state.stats = Some(stats.as_ref().ok().unwrap().clone());
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}
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}
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})
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2023-04-10 16:02:53 +03:00
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}
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