grim/src/node/node.rs

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// Copyright 2023 The Grim Developers
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
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use std::{fs, thread};
use std::fmt::format;
use std::ops::Deref;
use std::path::{Path, PathBuf};
use std::sync::{Arc, LockResult, mpsc, Mutex, MutexGuard};
use std::sync::atomic::{AtomicBool, Ordering};
use std::thread::JoinHandle;
use std::time::Duration;
use futures::channel::oneshot;
use grin_chain::SyncStatus;
use grin_config::config;
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use grin_core::global;
use grin_core::global::ChainTypes;
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use grin_servers::{Server, ServerStats};
use grin_servers::common::types::Error;
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use grin_util::logger::LogEntry;
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use grin_util::StopState;
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use log::info;
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pub struct Node {
/// Node state updated from the separate thread
node_state: Arc<Mutex<NodeState>>,
}
impl Node {
/// Instantiate new node with provided chain type, start server if needed
pub fn new(chain_type: ChainTypes, start: bool) -> Self {
let stop_state = Arc::new(StopState::new());
let mut state = NodeState::new(chain_type, stop_state.clone());
let node_state = Arc::new(Mutex::new(state));
if start {
let server = start_server(&chain_type, stop_state);
start_server_thread(node_state.clone(), server);
} else {
stop_state.stop();
}
Self { node_state }
}
/// Acquire node state to be used by a current thread
pub fn acquire_state(&self) -> MutexGuard<'_, NodeState> {
self.node_state.lock().unwrap()
}
/// Stop server
pub fn stop(&self) {
self.acquire_state().stop_needed = true;
}
/// Start server with provided chain type
pub fn start(&self, chain_type: ChainTypes) {
let mut state = self.node_state.lock().unwrap();
if state.stop_state.is_stopped() {
self.start_with_acquired_state(state, chain_type);
}
}
/// Restart server with provided chain type
pub fn restart(&mut self, chain_type: ChainTypes) {
let mut state = self.acquire_state();
if !state.stop_state.is_stopped() {
state.chain_type = chain_type;
state.restart_needed = true;
} else {
self.start_with_acquired_state(state, chain_type);
}
}
/// Start server with provided acquired state
fn start_with_acquired_state(&self, mut state: MutexGuard<NodeState>, chain_type: ChainTypes) {
state.chain_type = chain_type;
state.stop_state = Arc::new(StopState::new());
let server = start_server(&chain_type, state.stop_state.clone());
start_server_thread(self.node_state.clone(), server);
}
}
pub struct NodeState {
/// To check server state
stop_state: Arc<StopState>,
/// Data for UI, None means server is not started
pub(crate) stats: Option<ServerStats>,
/// Chain type of launched server
chain_type: ChainTypes,
/// Thread flag to stop the server and start it again
restart_needed: bool,
/// Thread flag to stop the server
stop_needed: bool,
}
impl NodeState {
/// Instantiate new node state with provided chain type and server state
pub fn new(chain_type: ChainTypes, stop_state: Arc<StopState>) -> Self {
Self {
stop_state,
stats: None,
chain_type,
restart_needed: false,
stop_needed: false,
}
}
/// Check if server is stopping at separate thread
pub fn is_stopping(&self) -> bool {
return self.stop_needed
}
/// Check if server is restarting at separate thread
pub fn is_restarting(&self) -> bool {
return self.restart_needed
}
}
/// Start server with provided chain type and node state
fn start_server(chain_type: &ChainTypes, stop_state: Arc<StopState>) -> Server {
let mut node_config_result = config::initial_setup_server(chain_type);
if node_config_result.is_err() {
// Remove config file on init error
let mut grin_path = dirs::home_dir().unwrap();
grin_path.push(".grin");
grin_path.push(chain_type.shortname());
grin_path.push(config::SERVER_CONFIG_FILE_NAME);
fs::remove_file(grin_path).unwrap();
// Reinit config
node_config_result = config::initial_setup_server(chain_type);
}
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let node_config = node_config_result.ok();
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let config = node_config.clone().unwrap();
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let server_config = config.members.as_ref().unwrap().server.clone();
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let mut db_path = PathBuf::from(&server_config.db_root);
db_path.push("grin.lock");
fs::remove_file(db_path).unwrap();
// Initialize our global chain_type, feature flags (NRD kernel support currently),
// accept_fee_base, and future_time_limit.
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// These are read via global and not read from config beyond this point.
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if !global::GLOBAL_CHAIN_TYPE.is_init() {
global::init_global_chain_type(config.members.as_ref().unwrap().server.chain_type);
}
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info!("Chain: {:?}", global::get_chain_type());
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if !global::GLOBAL_NRD_FEATURE_ENABLED.is_init() {
match global::get_chain_type() {
ChainTypes::Mainnet => {
// Set various mainnet specific feature flags.
global::init_global_nrd_enabled(false);
}
_ => {
// Set various non-mainnet feature flags.
global::init_global_nrd_enabled(true);
}
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}
}
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if !global::GLOBAL_ACCEPT_FEE_BASE.is_init() {
let afb = config
.members
.as_ref()
.unwrap()
.server
.pool_config
.accept_fee_base;
global::init_global_accept_fee_base(afb);
info!("Accept Fee Base: {:?}", global::get_accept_fee_base());
}
if !global::GLOBAL_FUTURE_TIME_LIMIT.is_init() {
global::init_global_future_time_limit(config.members.unwrap().server.future_time_limit);
info!("Future Time Limit: {:?}", global::get_future_time_limit());
}
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let api_chan: &'static mut (oneshot::Sender<()>, oneshot::Receiver<()>) =
Box::leak(Box::new(oneshot::channel::<()>()));
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let mut server_result = Server::new(server_config.clone(), Some(stop_state.clone()), api_chan);
if server_result.is_err() {
let mut db_path = PathBuf::from(&server_config.db_root);
db_path.push("grin.lock");
fs::remove_file(db_path).unwrap();
// Remove chain data on server start error
let dirs_to_remove: Vec<&str> = vec!["header", "lmdb", "txhashset", "peer"];
for dir in dirs_to_remove {
let mut path = PathBuf::from(&server_config.db_root);
path.push(dir);
fs::remove_dir_all(path).unwrap();
}
// Recreate server
let config = node_config.clone().unwrap();
let server_config = config.members.as_ref().unwrap().server.clone();
let api_chan: &'static mut (oneshot::Sender<()>, oneshot::Receiver<()>) =
Box::leak(Box::new(oneshot::channel::<()>()));
server_result = Server::new(server_config.clone(), Some(stop_state.clone()), api_chan);
}
server_result.unwrap()
}
/// Start a thread to launch server and update node state with server stats
fn start_server_thread(node_state: Arc<Mutex<NodeState>>, mut server: Server) -> JoinHandle<()> {
thread::spawn(move || loop {
thread::sleep(Duration::from_millis(500));
let mut state = node_state.lock().unwrap();
if state.restart_needed {
server.stop();
// Create new server with new stop state
state.stop_state = Arc::new(StopState::new());
server = start_server(&state.chain_type, state.stop_state.clone());
state.restart_needed = false;
} else if state.stop_needed {
server.stop();
state.stats = None;
state.stop_needed = false;
break;
}
if !state.stop_state.is_stopped() {
let stats = server.get_server_stats();
if stats.is_ok() {
state.stats = Some(stats.as_ref().ok().unwrap().clone());
}
}
})
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}