* use a short timeout when opening the connection to possible peers
lots of peers in the db are unavailable and we do not want to wait 60s for these
* also randomize peers so we don't always try and connect to peers with low ip addresses
* bump timeout up to 5s for peering
* use HashMap internally for tracking connected peers (to avoid duplicates)
* reuse the handshake on the server so we can track our own nonce to avoid self connections correctly
* make sure we start up the clean_peers loop even in seedless mode
* logging in monitoring peers loop
* simplify monitoring for no seeds
* fixup and cleanup simulnet tests (real seeds in places)
* only start the sync if we have either seeds or peers that we know about, exit syncer safely if we have no connected peers
Moved the HTTP APIs away from the REST endpoint abstraction and
to simpler Hyper handlers. Re-established all routes as v1.
Changed wallet receiver port to 13415 to avoid a gap in port
numbers.
Finally, rustfmt seems to have ignored specific files arguments,
running on everything.
* Do not send txs and blocks to senders. Keeps a ring buffer of transaction and blocks hashes that a peer has received. Do not send what we've already received.
* Test fix and fmt
* added global slog instance, changed all logging macro formats to include logger instance
* adding configuration to logging, allowing for multiple log outputs
* updates to test, changes to build docs
* rustfmt
* moving logging functions into util crate
Introduce a new Chain struct that maintains the current head,
acts as facade to the store and the block processing pipeline
and handles all appropriate locking.
All higher level components, like the overall server, REST APIs
and miner have been update to only depend on Chain. Cleaned up
some duplication and tests now that there's a single entry point
to all blockchain operations.
* Sample Signatures for put_enc and get_dec
* Implement put_enc and get_dec
* Implement ChainCodec in grin_chain
* Truncate src only on complete Blocks
* Truncate src only on complete Tip + Check Len
* Move BlockHeader Encoding to BlockHeaderCodec
* Define put_enc for store::Batch
* Replace BlockCodec and BlockHeaderCodec with generic BlockCodec<T>
* Implement Default for BlockCodec Manually
* Replace get_ser/put_ser with get_enc/get_dec for chain::ChainKVStore
* Remove Writeable/Readable for chain::Tip
* Add Tokio-io and Bytes to grin_p2p
* Additional Setup for Message enum + Msg{Encode,Decode} traits
* base msg ping pong encoding and test
* fill out msg-codec tests
* Implement Hand Encoding/Decoding
* msg-encode shake
* msg-encode getpeeraddr
* codec peer-addrs message, SockAddr struct wierdness
* header message codec
* msg encoding finished prelim
* Implement PeerCodec Encoding/Decoding
* Set PeerStore to use PeerCodec for Encoding/Decoding
* Add a DecIterator
* Prune PeerStore
* Replace Decoding and Encoding in handle_payload
* Prune Writeable/Readable methods in store::Store
* Remove Incomplete Frame Testing ( Not Nessesary right now )
* separate block and tx codec tests
* Refactor {Tx,Block}Codec Tests
Adds a couple utility function to p2p server to check whether
we're already connected to a peer before trying again. Other
very minor fixes and logging improvements.
* core: cleanup slicing impls for Hash
* core: clean up Readable trait, implement Readable/Writeable for various integers
* core: change Hash debug output to hex
* core: correct warnings in all modules
* Replace AsFixedBytes with Sized + AsRef<[u8]>
* Add AsRef<u8> to impl_array_newtype!
* Include AsFixedBytes as marker trait
* Related fixes
* Remove Deref