Moved the HTTP APIs away from the REST endpoint abstraction and
to simpler Hyper handlers. Re-established all routes as v1.
Changed wallet receiver port to 13415 to avoid a gap in port
numbers.
Finally, rustfmt seems to have ignored specific files arguments,
running on everything.
* "wallet init" to create the initial wallet.seed file
* cleanup and better error msgs
* add some basic wallet docs
* cleanup and make passphrase optional
* Adding switch commit to grin outputs
* logging output fix
* adding switch commitment hash to sum tree node
* added hash_with to Hashed trait, to allow for hashing to include another writeable element
* adding hash_with as method in hashed trait
* added global slog instance, changed all logging macro formats to include logger instance
* adding configuration to logging, allowing for multiple log outputs
* updates to test, changes to build docs
* rustfmt
* moving logging functions into util crate
* Adding ability to load multiple mining plugins in parallel via cuckoo miner
* updating with newest cuckoo-miner changes
* revert default config value
* update pow document with link to podcast
* adding rangeproof doc
* changes to intro doc to represent range proofs
* updating build and config doc with info on platforms and the configuration file
* added reference to introduction document
* Starting to refactor test, adding http post to wallet sender
* Implemented ability to run servers on different ports (mostly for testing), and implemented ability to post http requests directly to receiving wallets
* Adding detailed instructions on running multiple servers on the same machine
* Changes to build.doc to outline server running process
* Removed unwanted debug statements
* WIP Local server testing framework evolution
* More refactoring of server pool, checked in because there's a problem
* Added server reference structure, and ability to return server references from tests cleanly
* Added simulate_parallel_mining test, which puts some artificial slowdown into test mining loops, and the difficulty can currently be watched in the log
* Removing the ServerRef structure placed in earlier and replaced with a ServerStats structure, that just returns relevant info about the Server state without exposing it to the world