* Adding output stats from plugin, when available
* adding grin config
* moving pow crate from core/pow to it's own crate
* moving POW/mining stuff into pow module, and removing mining dependency from chain
* refactored most of mining into pow module...miner.rs still in server
* update grin tests
* updating genesis block mining to use configured miner, if available
* chain tests back into chain, done with pow refactor
* use tag of cuckoo-miner for pr
* Adding cuckoo-miner into grin as a proper dependency now
* Defaulting to using cuckoo-miner
* Updates to tests to use cuckoo_miner by default, (using cuckoo16)
Most of the logic to build a transaction that sends coin to
another party. Still requires more debugging and clean up.
Main changes and additions are:
* Update to serde 1.0
* API endpoint to retrieve an Output
* Output is now Serialize and Deserialize
* Wallet configuration
* Command line for the send operation
* Wallet data checker to update created outputs into confirmed
* Wallet-specific configuration
* Sample Signatures for put_enc and get_dec
* Implement put_enc and get_dec
* Implement ChainCodec in grin_chain
* Truncate src only on complete Blocks
* Truncate src only on complete Tip + Check Len
* Move BlockHeader Encoding to BlockHeaderCodec
* Define put_enc for store::Batch
* Replace BlockCodec and BlockHeaderCodec with generic BlockCodec<T>
* Implement Default for BlockCodec Manually
* Replace get_ser/put_ser with get_enc/get_dec for chain::ChainKVStore
* Remove Writeable/Readable for chain::Tip
* Add Tokio-io and Bytes to grin_p2p
* Additional Setup for Message enum + Msg{Encode,Decode} traits
* base msg ping pong encoding and test
* fill out msg-codec tests
* Implement Hand Encoding/Decoding
* msg-encode shake
* msg-encode getpeeraddr
* codec peer-addrs message, SockAddr struct wierdness
* header message codec
* msg encoding finished prelim
* Implement PeerCodec Encoding/Decoding
* Set PeerStore to use PeerCodec for Encoding/Decoding
* Add a DecIterator
* Prune PeerStore
* Replace Decoding and Encoding in handle_payload
* Prune Writeable/Readable methods in store::Store
* Remove Incomplete Frame Testing ( Not Nessesary right now )
* separate block and tx codec tests
* Refactor {Tx,Block}Codec Tests