grin/p2p/src/server.rs

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// Copyright 2016 The Grin Developers
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//! Grin server implementation, accepts incoming connections and connects to
//! other peers in the network.
use std::io;
use std::net::SocketAddr;
use std::str::FromStr;
use std::sync::Arc;
use mioco;
use mioco::tcp::{TcpListener, TcpStream};
use core::ser::Error;
use handshake::Handshake;
use peer::PeerConn;
use types::*;
pub const DEFAULT_LISTEN_ADDR: &'static str = "127.0.0.1:3414";
// replace with some config lookup or something
fn listen_addr() -> SocketAddr {
FromStr::from_str(DEFAULT_LISTEN_ADDR).unwrap()
}
struct DummyAdapter {}
impl NetAdapter for DummyAdapter {}
pub struct Server {
}
impl Server {
/// Creates a new p2p server. Opens a TCP port to allow incoming
/// connections and starts the bootstrapping process to find peers.
pub fn start() -> Result<Server, Error> {
// TODO TLS
mioco::spawn(move || -> io::Result<()> {
let addr = DEFAULT_LISTEN_ADDR.parse().unwrap();
let listener = try!(TcpListener::bind(&addr));
warn!("P2P server started on {}", addr);
let hs = Arc::new(Handshake::new());
loop {
let conn = try!(listener.accept());
let hs_child = hs.clone();
mioco::spawn(move || -> io::Result<()> {
let ret = PeerConn::new(conn).handshake(&hs_child, &DummyAdapter {});
if let Some(err) = ret {
error!("{:?}", err);
}
Ok(())
});
}
Ok(())
});
Ok(Server {})
}
/// Simulates an unrelated client connecting to our server. Mostly used for
/// tests.
pub fn connect_as_client(addr: SocketAddr) -> Option<Error> {
let tcp_client = TcpStream::connect(&addr).unwrap();
let mut peer = PeerConn::new(tcp_client);
let hs = Handshake::new();
if let Err(e) = hs.connect(&mut peer) {
return Some(e);
}
None
}
}