2016-11-11 03:02:47 +03:00
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// Copyright 2016 The Grin Developers
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//! All the rules required for a cryptocurrency to have reach consensus across
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//! the whole network are complex and hard to completely isolate. Some can be
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//! simple parameters (like block reward), others complex algorithms (like
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//! Merkle sum trees or reorg rules). However, as long as they're simple
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//! enough, consensus-relevant constants and short functions should be kept
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2016-11-11 03:02:47 +03:00
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//! here.
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2016-11-16 01:37:49 +03:00
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use std::cmp;
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use std::fmt;
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2017-04-10 09:17:23 +03:00
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use bigint::{BigInt, Sign};
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2016-12-27 02:39:31 +03:00
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use core::target::Difficulty;
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2016-11-11 03:02:47 +03:00
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/// The block subsidy amount
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pub const REWARD: u64 = 1_000_000_000;
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/// Block interval, in seconds, the network will tune its next_target for. Note
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/// that we may reduce this value in the future as we get more data on mining
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/// with Cuckoo Cycle, networks improve and block propagation is optimized
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/// (adjusting the reward accordingly).
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pub const BLOCK_TIME_SEC: i64 = 60;
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/// Cuckoo-cycle proof size (cycle length)
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pub const PROOFSIZE: usize = 42;
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/// Default Cuckoo Cycle size shift used for mining and validating.
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pub const DEFAULT_SIZESHIFT: u8 = 30;
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/// Lower Cuckoo size shift for tests and testnet
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pub const TEST_SIZESHIFT: u8 = 12;
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/// Default Cuckoo Cycle easiness, high enough to have good likeliness to find
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/// a solution.
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pub const EASINESS: u32 = 50;
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/// Default number of blocks in the past when cross-block cut-through will start
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/// happening. Needs to be long enough to not overlap with a long reorg.
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/// Rational
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/// behind the value is the longest bitcoin fork was about 30 blocks, so 5h. We
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/// add an order of magnitude to be safe and round to 48h of blocks to make it
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/// easier to reason about.
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pub const CUT_THROUGH_HORIZON: u32 = 48 * 3600 / (BLOCK_TIME_SEC as u32);
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/// The maximum size we're willing to accept for any message. Enforced by the
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/// peer-to-peer networking layer only for DoS protection.
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pub const MAX_MSG_LEN: u64 = 20_000_000;
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pub const MEDIAN_TIME_WINDOW: u32 = 11;
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pub const DIFFICULTY_ADJUST_WINDOW: u32 = 23;
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pub const BLOCK_TIME_WINDOW: i64 = (DIFFICULTY_ADJUST_WINDOW as i64) * BLOCK_TIME_SEC;
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pub const UPPER_TIME_BOUND: i64 = BLOCK_TIME_WINDOW * 4 / 3;
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pub const LOWER_TIME_BOUND: i64 = BLOCK_TIME_WINDOW * 5 / 6;
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/// Error when computing the next difficulty adjustment.
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#[derive(Debug, Clone)]
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pub struct TargetError(pub String);
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impl fmt::Display for TargetError {
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fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
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write!(f, "Error computing new difficulty: {}", self.0)
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}
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}
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/// Computes the proof-of-work difficulty that the next block should comply
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/// with. Takes an iterator over past blocks, from latest (highest height) to
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/// oldest (lowest height). The iterator produces pairs of timestamp and
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/// difficulty for each block.
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///
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/// The difficulty calculation is based on both Digishield and GravityWave
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/// family of difficulty computation, coming to something very close to Zcash.
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/// The refence difficulty is an average of the difficulty over a window of
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/// 23 blocks. The corresponding timespan is calculated by using the
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/// difference between the median timestamps at the beginning and the end
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/// of the window.
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pub fn next_difficulty<T>(cursor: T) -> Result<Difficulty, TargetError>
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where T: IntoIterator<Item = Result<(i64, Difficulty), TargetError>>
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{
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// Block times at the begining and end of the adjustment window, used to
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// calculate medians later.
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let mut window_begin = vec![];
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let mut window_end = vec![];
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// Sum of difficulties in the window, used to calculate the average later.
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let mut diff_sum = Difficulty::zero();
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// Enumerating backward over blocks
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for (n, head_info) in cursor.into_iter().enumerate() {
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let m = n as u32;
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let (ts, diff) = head_info?;
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// Sum each element in the adjustment window. In addition, retain
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// timestamps within median windows (at ]start;start-11] and ]end;end-11]
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// to later calculate medians.
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if m < DIFFICULTY_ADJUST_WINDOW {
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diff_sum = diff_sum + diff;
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if m < MEDIAN_TIME_WINDOW {
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window_begin.push(ts);
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}
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} else if m < DIFFICULTY_ADJUST_WINDOW + MEDIAN_TIME_WINDOW {
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window_end.push(ts);
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} else {
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break;
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}
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}
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// Check we have enough blocks
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if window_end.len() < (MEDIAN_TIME_WINDOW as usize) {
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return Ok(Difficulty::one());
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}
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// Calculating time medians at the beginning and end of the window.
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window_begin.sort();
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window_end.sort();
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let begin_ts = window_begin[window_begin.len() / 2];
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let end_ts = window_end[window_end.len() / 2];
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// Average difficulty and dampened average time
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let diff_avg = diff_sum / Difficulty::from_num(DIFFICULTY_ADJUST_WINDOW);
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let ts_damp = (3 * BLOCK_TIME_WINDOW + (begin_ts - end_ts)) / 4;
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// Apply time bounds
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let adj_ts = if ts_damp < LOWER_TIME_BOUND {
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LOWER_TIME_BOUND
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} else if ts_damp > UPPER_TIME_BOUND {
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UPPER_TIME_BOUND
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} else {
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ts_damp
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};
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// Final ratio calculation
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Ok(diff_avg * Difficulty::from_num(BLOCK_TIME_WINDOW as u32) /
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Difficulty::from_num(adj_ts as u32))
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}
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#[cfg(test)]
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mod test {
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use core::target::Difficulty;
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use super::*;
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// Builds an iterator for next difficulty calculation with the provided
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// constant time interval, difficulty and total length.
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fn repeat(interval: i64, diff: u32, len: u32) -> Vec<Result<(i64, Difficulty), TargetError>> {
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let diffs = vec![Difficulty::from_num(diff); len as usize];
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let times = (0..(len as usize)).map(|n| (n as i64) * interval).rev();
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let pairs = times.zip(diffs.iter());
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pairs.map(|(t, d)| Ok((t, d.clone()))).collect::<Vec<_>>()
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}
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fn repeat_offs(from: i64,
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interval: i64,
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diff: u32,
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len: u32)
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-> Vec<Result<(i64, Difficulty), TargetError>> {
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map_vec!(repeat(interval, diff, len), |e| {
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match e.clone() {
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Err(e) => Err(e),
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Ok((t, d)) => Ok((t + from, d)),
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}
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})
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}
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/// Checks different next_target adjustments and difficulty boundaries
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#[test]
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fn next_target_adjustment() {
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// not enough data
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assert_eq!(next_difficulty(vec![]).unwrap(), Difficulty::one());
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assert_eq!(next_difficulty(vec![Ok((60, Difficulty::one()))]).unwrap(),
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Difficulty::one());
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assert_eq!(next_difficulty(repeat(60, 10, DIFFICULTY_ADJUST_WINDOW)).unwrap(),
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Difficulty::one());
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// just enough data, right interval, should stay constant
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let just_enough = DIFFICULTY_ADJUST_WINDOW + MEDIAN_TIME_WINDOW;
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assert_eq!(next_difficulty(repeat(60, 1000, just_enough)).unwrap(),
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Difficulty::from_num(1000));
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// checking averaging works, window length is odd so need to compensate a little
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let sec = DIFFICULTY_ADJUST_WINDOW / 2 + 1 + MEDIAN_TIME_WINDOW;
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let mut s1 = repeat(60, 500, sec);
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let mut s2 = repeat_offs((sec * 60) as i64, 60, 1545, DIFFICULTY_ADJUST_WINDOW / 2);
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s2.append(&mut s1);
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assert_eq!(next_difficulty(s2).unwrap(), Difficulty::from_num(999));
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// too slow, diff goes down
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assert_eq!(next_difficulty(repeat(90, 1000, just_enough)).unwrap(),
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Difficulty::from_num(889));
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assert_eq!(next_difficulty(repeat(120, 1000, just_enough)).unwrap(),
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Difficulty::from_num(800));
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// too fast, diff goes up
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assert_eq!(next_difficulty(repeat(55, 1000, just_enough)).unwrap(),
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Difficulty::from_num(1021));
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assert_eq!(next_difficulty(repeat(45, 1000, just_enough)).unwrap(),
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Difficulty::from_num(1067));
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// hitting lower time bound, should always get the same result below
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assert_eq!(next_difficulty(repeat(20, 1000, just_enough)).unwrap(),
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Difficulty::from_num(1200));
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assert_eq!(next_difficulty(repeat(10, 1000, just_enough)).unwrap(),
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Difficulty::from_num(1200));
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// hitting higher time bound, should always get the same result above
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assert_eq!(next_difficulty(repeat(160, 1000, just_enough)).unwrap(),
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Difficulty::from_num(750));
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assert_eq!(next_difficulty(repeat(200, 1000, just_enough)).unwrap(),
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Difficulty::from_num(750));
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}
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}
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